Joat the Dungeon (1, 4, D) a +0 trident (17, 3, D) a +0 arbalest 7 bolts (19, -8, D) a +2 mace of crushing (19, -7, D) the +4 crystal plate armour of the Lonely Wars {*Drain MR+ rCorr Int+6} It affects your intelligence (+6). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It causes draining when unequipped. (19, -6, D) a plain deck of summoning (19, -5, D) an uncursed staff of earth (20, -8, D) a plain deck of summoning (20, -7, D) a lamp of fire (20, -6, D) an uncursed ring of resist corrosion (20, -5, D) a +2 trident of protection (22, -11, D) the Orb of Zot (22, -7, D) 12 poisoned needles (22, -5, D) a +0 dagger (22, -3, D) a +0 leather armour (23, -5, D) 30 stones (23, -4, D) 31 stones (24, -5, D) a +0 leather armour (24, -4, D) 11 arrows (24, -3, D) a +0 cloak (24, 0, D) 16 bolts (25, -3, D) a +0 robe (25, -1, D) 23 stones (26, -3, D) a +0 naga barding (27, -4, D) a +0 ring mail (27, 0, D) 18 stones (28, -5, D) 6 silver tomahawks (28, -3, D) 22 sling bullets (28, 0, D) a +0 dagger (29, -5, D) 22 sling bullets (29, 0, D) 16 poisoned needles