Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 22 Joat the Conjurer (level 2, -13/15 HPs) Began as a Deep Elf Wizard on July 31, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:07 (158 turns). Joat the Conjurer (Deep Elf Wizard) Turns: 158, Time: 00:02:08 Health: -13/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 1/9 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - a +0 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Wands i - a wand of teleportation (4/9) Scrolls j - a scroll of blinking Potions e - a potion of curing f - 2 potions of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles d - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 6.0 Conjurations Level 1.1 Summonings - Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Blink Tloc N/A 12% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The ogre is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) The magic dart hits the ogre. The ogre is almost dead. There is an open door here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..[..#O@+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Joat the Deep Elf Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 7/7 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 6 in Conjurations 12 | D | Reached XP level 2. HP: 10/15 MP: 9/9 26 | D | Learned a level 2 spell: Blink 147 | D | Noticed an ogre 158 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.4 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 10 Club || 1 Cast: Magic Dart || 5 Blink || 2 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 2