JetFlynn Level 1 of the Dungeon (0, 0, D:1) 20 stones (15, 1, D:1) a +0 dagger (7, 2, D:1) a +0 leather armour (12, 2, D:1) a +1 pair of boots (25, 4, D:1) a +0 short sword (48, 5, D:1) 9 arrows (35, 9, D:1) a +0 pair of boots (10, 15, D:1) a +0 club (9, 21, D:1) 18 stones (40, 21, D:1) a +0 leather armour (16, 38, D:1) a +0 club (10, 39, D:1) 14 stones (37, 43, D:1) a +0 flail (6, 47, D:1) a +0 club (11, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 arrows (56, 9, D:2) a +0 robe (47, 10, D:2) a +0 quarterstaff (59, 22, D:2) 10 arrows of flame (40, 23, D:2) a +0 greatsling (7, 26, D:2) a +0 club (9, 30, D:2) 15 arrows (44, 30, D:2) 2 stones (43, 31, D:2) a +0 whip (38, 46, D:2) a stone (38, 48, D:2) a stone (38, 49, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 3, D:3) 27 sling bullets (13, 6, D:3) a +0 club (43, 7, D:3) a +0 hunting sling (19, 9, D:3) a cursed -1 dagger (40, 12, D:3) 4 needles of confusion (28, 16, D:3) a +0 club (48, 16, D:3) a +0 vampiric dagger (48, 23, D:3) a +0 leather armour (13, 35, D:3) a +0 ring mail (11, 36, D:3) a stone (37, 37, D:3) a +0 flail a +0 chain mail (38, 37, D:3) a cursed +0 scale mail (37, 38, D:3) a +0 club a +0 leather armour (13, 39, D:3) a stone (14, 42, D:3) 3 stones (42, 42, D:3) a +0 hand axe a +0 club a +0 ring mail (18, 44, D:3) 19 stones (18, 45, D:3) a +0 short sword (37, 48, D:3) a +0 hand axe a +0 leather armour a +2 hand axe of electrocution a +2 leather armour of fire resistance a cursed -3 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 13, D:4) a +0 trident (7, 13, D:4) 4 tomahawks (-52, 29, D:4) 2 stones (-51, 29, D:4) a +0 dagger (-54, 30, D:4) a stone (-56, 31, D:4) a stone (-55, 31, D:4) a stone (-3, 45, D:4) a +0 hand axe (-2, 45, D:4) a +0 dagger (-2, 46, D:4) a +0 club (-54, 50, D:4) a cursed +0 leather armour Level 5 of the Dungeon [Shop] Deur's Assorted Antiques a potion of poison (27 gold) the +4 greatsling of Ramm {freeze, Contam MP+9 Int+4} (600 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your magic capacity (+9). It causes magical contamination when unequipped. a scroll of blinking (225 gold) a scroll of recharging (30 gold) a +0 pair of boots (135 gold) a lamp of fire (1200 gold) a wand of confusion (21) (120 gold) a potion of cancellation (27 gold) a scroll of identify (60 gold) a scroll of remove curse (90 gold) 3 scrolls of blinking (675 gold) [Shop] Ryrphuisk's Assorted Antiques a +0 leather armour (58 gold) the +2 robe "Yfuloasch" {rPois rN+ Regen+ Dex-5} (165 gold) It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. a wand of magic darts (20) (116 gold) a book of Annihilations (435 gold) a scroll of identify (58 gold) a potion of heal wounds (145 gold) [Shop] Ybroner's Assorted Antiques a scroll of identify (52 gold) the ring of Guoniuwk {rElec rPois MR- EV+3 Dex+4} (130 gold) [ring of evasion] It affects your evasion (+3). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a scroll of fear (26 gold) a scroll of vulnerability (26 gold) a +0 war axe (91 gold) a potion of heal wounds (130 gold) a potion of mutation (23 gold) a lantern of shadows (520 gold) a potion of brilliance (104 gold) (14, 0, D:5) a +0 short sword (18, 2, D:5) a +0 short sword (35, 3, D:5) a +0 spear (14, 6, D:5) a +0 shortbow (4, 8, D:5) a +0 dagger of venom (34, 8, D:5) a +0 ring mail (34, 12, D:5) a +0 giant club (35, 22, D:5) a +0 short sword (27, 23, D:5) a +0 club (36, 23, D:5) a +0 club (25, 24, D:5) a +0 mace a +0 leather armour a +0 giant club a +0 short sword a +0 leather armour a +0 club (25, 25, D:5) a +0 dagger (-8, 28, D:5) a +0 dagger (14, 32, D:5) a +0 leather armour (21, 32, D:5) a +0 short sword (15, 35, D:5) 19 sling bullets (-9, 36, D:5) a +0 scale mail (19, 36, D:5) a cursed +0 dagger (25, 36, D:5) a +0 robe (-13, 38, D:5) 4 tomahawks a +0 hand axe a cursed -2 dagger (-14, 39, D:5) a +2 flail of holy wrath Level 6 of the Dungeon (0, 0, D:6) a +0 club (-35, 3, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (-10, 7, D:6) a +0 short sword a +0 robe (-7, 12, D:6) a +0 blowgun 15 poisoned needles (-6, 14, D:6) 2 poisoned needles (-8, 34, D:6) a +2 dagger of freezing a +0 robe (-10, 39, D:6) a +0 dagger of holy wrath a +0 chain mail (-9, 39, D:6) a +0 mace a +0 robe (-8, 40, D:6) a +0 trident (unseen) the Ecumenical Temple