Jersh Level 1 of the Dungeon (5, -16, D:1) a cursed +0 scale mail (10, 3, D:1) a +0 club (29, 3, D:1) a +0 club (47, -11, D:1) a +0 club (47, -10, D:1) a stone (47, -7, D:1) a stone (47, -5, D:1) a stone (47, -3, D:1) a cursed +0 club a stone (47, 11, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 24 stones (5, -19, D:2) 25 stones (27, -30, D:2) a +0 helmet (27, -23, D:2) a +0 dagger (27, -22, D:2) a stone (28, -22, D:2) 2 stones (28, -21, D:2) a stone (28, -20, D:2) a stone (unseen) (29, -23, D:2) a +0 club (30, -31, D:2) 11 stones Level 3 of the Dungeon (1, -1, D:3) a human corpse (skeletalised by now) (2, -1, D:3) a hound corpse (skeletalised by now) (15, -22, D:3) a quokka corpse (skeletalised by now) (17, -12, D:3) a giant gecko corpse (23, -8, D:3) 27 stones (26, 23, D:3) a scroll of random uselessness (27, 26, D:3) a potion of heal wounds (28, -23, D:3) a +0 dagger a goblin corpse (28, -20, D:3) an adder corpse (29, 18, D:3) a cursed -1 flail (unseen) (31, -19, D:3) a jackal corpse a jackal corpse a jackal corpse (31, 17, D:3) a +0 dagger (31, 19, D:3) a +0 club