Dungeon Sprint DCSS version 0.17-a0-1545-gc1bb672 (webtiles) character file. 1644 Jb9000 the Blocker (level 8, -4/59 HPs) Began as a Gargoyle Fighter on July 18, 2015. Splashed by a deep elf sorcerer's acid (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:15:13 (355 turns). Jb9000 the Blocker (Gargoyle Fighter) Turns: 355, Time: 00:15:16 Health: -4/59 AC: 35 Str: 29 XL: 8 Next: 99% Magic: 9/9 EV: 1 Int: 10 God: Gold: 0 SH: 32 Dex: 14 Spells: 0 memorised, 7 levels left rFire . . . SeeInvis + M - +4 rod of the swarm (4/9) rCold . . . Clarity . V - +5 crystal plate armour rNeg + + . SustAt . U - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois ∞ Gourm . (no helmet) rElec + Spirit . D - +0 cloak {MR+} rCorr . Warding . (no gloves) rMut . NoTele + Y - +1 pair of boots {Fly} MR ++... o - amulet of regeneration Stlth .......... F - +6 ring of strength S - ring "Adafes" {Str+3 Dex+4 SInv} @: flying, very resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +5 a: Stop Flying You were in the Dungeon. You were full. You visited 1 branch Inventory: Hand weapons C - the +6 short sword of Theory {pierce, -Tele Dex+7} (You took it off an iron imp in the Dungeon) It inflicts extra damage upon your enemies. It affects your dexterity (+7). It prevents most forms of teleportation. I - the +12 Mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. J - the +7 Singing Sword (You found it in the Dungeon) L - the cursed +9 Sword of Zonguldrok {reap, *Curse} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. N - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. O - the +14 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. P - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Q - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). R - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. T - the +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. Armour D - a +0 cloak of magic resistance (worn) U - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. V - a +5 crystal plate armour (worn) W - a +5 gold dragon armour Y - a +1 pair of boots of flying (worn) Rods a - a +1 rod of clouds (11/11) (You found it in the Dungeon) M - a +4 rod of the swarm (4/9) (weapon) (You found it in the Dungeon) Jewellery o - an amulet of regeneration (around neck) q - the amulet "Focziv" {Clar rN+ Str+2} (You found it in the Dungeon) [amulet of clarity] It provides mental clarity. It affects your strength (+2). It protects you from negative energy. B - a +6 ring of dexterity F - a +6 ring of strength (right hand) G - an uncursed ring of protection from magic S - the ring "Adafes" (left hand) {Str+3 Dex+4 SInv} (You found it in the Dungeon) [ring of strength] It affects your strength (+3). It affects your dexterity (+4). It lets you see invisible. Magical devices x - a wand of disintegration (7) y - a wand of fire (5) z - a wand of cold (5) A - a wand of draining (5) E - a wand of polymorph (5) K - a wand of confusion (14) X - a wand of fireball (12) Scrolls k - 4 scrolls of blinking r - 2 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 2 scrolls of identify v - 4 scrolls of remove curse w - 2 scrolls of fear Potions d - 6 potions of might f - 10 potions of curing g - 12 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance p - 6 potions of agility Miscellaneous c - a plain deck of defence H - a disc of storms Z - a plain deck of changes {drawn: 2} Comestibles b - 4 meat rations e - 5 bread rations Skills: + Level 10.6 Fighting + Level 1.7 Long Blades + Level 5.4(6.2) Axes + Level 4.3(5.8) Maces & Flails + Level 1.5(3.8) Polearms Level 2.1 Crossbows + Level 10.8 Armour + Level 1.5 Dodging + Level 12.5 Shields + Level 2.6 Evocations You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +5). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) M - a +4 rod of the swarm (9/9) (weapon) The deep elf priest calls down the wrath of its god upon you. Something smites you! The deep elf fighter unwields an uncursed scimitar. The deep elf fighter wields a shortbow. The deep elf fighter shoots an arrow of flame. BOUMMMMG! You block the arrow of flame. The deep elf sorcerer mumbles some strange words. You feel disoriented. Evoke which item? (* to show all) (? for menu, Esc to quit) The death drake changes into a swamp dragon! The deep elf sorcerer casts a spell at you. The bolt of acid hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The acid burns! You die... ▓..8©8..▓ ▓..)[|}...▓..)....▓ ▓...|)|e..▓..":.).▓ ▓..s.ee...▓.......▓ ▓...ee....▓.).....▓ ▓.s.eD....▓..)))[.▓ ▓.........▓....)..▓ ▓.▓y....▓.▓.▓...▓.▓ ▓....@s...▓.......▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓..[||..▓ ▓...|...▓ ▓.....[.▓ ▓.......▓ ▓.......▓ ▓..)....▓ You could see a swamp dragon shaped shifter, a deep elf sorcerer, a deep elf knight, a deep elf summoner, a deep elf priest, a tarantella, a redback, a deep elf fighter, a deep elf mage, a friendly spider and a friendly killer bee. Vanquished Creatures A thrashing horror (D) Sigmund (D) 2 water moccasins (D) Duvessa (D) Blork the orc (D) Dowan (D) A wight (D) A crimson imp (D) 2 quasits (D) Crazy Yiuf (D) 3 iron imps (D) Jessica (D) 4 adders (D) 2 shadow imps (D) An adder skeleton (D) A bat skeleton (D) A bat zombie (D) A ball python (D) A ball python skeleton (D) A ball python zombie (D) A quokka skeleton (D) 29 creatures vanquished. Vanquished Creatures (collateral kills) A large abomination (D) 1 creature vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Jb9000 the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 75 | D | Reached skill level 4 in Fighting 75 | D | Reached skill level 1 in Long Blades 75 | D | Reached skill level 1 in Polearms 75 | D | Reached skill level 1 in Dodging 75 | D | Reached skill level 1 in Evocations 75 | D | Reached XP level 2. HP: 18/20 MP: 1/3 113 | D | Entered arena 1. 113 | D | Noticed a crimson imp 113 | D | Noticed an iron imp 121 | D | Killed an iron imp 121 | D | Reached skill level 5 in Shields 121 | D | Reached XP level 3. HP: 25/25 MP: 4/4 125 | D | Killed a crimson imp 125 | D | Reached skill level 5 in Fighting 125 | D | Reached skill level 5 in Armour 125 | D | Reached XP level 4. HP: 29/31 MP: 5/5 131 | D | Entered arena 2. 131 | D | Noticed a water moccasin 136 | D | Killed a water moccasin 136 | D | Reached skill level 6 in Fighting 136 | D | Reached skill level 7 in Armour 136 | D | Reached XP level 5. HP: 32/37 MP: 6/6 144 | D | Entered arena 3. 144 | D | Noticed an iron imp 144 | D | Noticed a quasit 147 | D | Killed a quasit 147 | D | Reached XP level 6. HP: 42/44 MP: 7/7 149 | D | Killed an iron imp 174 | D | Got the +6 short sword of Theory {pierce, -Tele Dex+7} 179 | D | Identified a +4 rod of the swarm (9/9) (You found it in the Dungeon) 180 | D | Entered arena 4. 180 | D | Noticed a water moccasin 184 | D | Reached skill level 8 in Shields 186 | D | Killed a water moccasin 204 | D | Entered arena 5. 204 | D | Noticed a quasit 204 | D | Noticed a large abomination 204 | D | Noticed a thrashing horror 204 | D | Noticed an iron imp 210 | D | Killed a quasit 210 | D | Reached skill level 9 in Shields 210 | D | Killed an iron imp 212 | D | Killed a thrashing horror 212 | D | Reached skill level 10 in Armour 212 | D | Reached skill level 11 in Shields 212 | D | Reached XP level 7. HP: 42/52 MP: 8/8 212 | D | Reached XP level 8. HP: 46/57 MP: 9/9 214 | D | Killed a large abomination 214 | D | Reached skill level 10 in Fighting 232 | D | Entered arena 6. 232 | D | Noticed Sigmund 232 | D | Noticed Jessica 232 | D | Noticed Blork the orc 232 | D | Noticed Crazy Yiuf 232 | D | Noticed Dowan 232 | D | Noticed Duvessa 236 | D | Killed Duvessa 236 | D | Killed Dowan 236 | D | Reached skill level 5 in Axes 238 | D | Killed Crazy Yiuf 238 | D | Reached skill level 12 in Shields 241 | D | Killed Jessica 241 | D | Killed Blork the orc 245 | D | Killed Sigmund 296 | D | Got the ring "Adafes" {Str+3 Dex+4 SInv} 301 | D | Identified a +1 rod of clouds (11/11) (You found it in the Dungeon) 302 | D | Entered arena 7. 302 | D | Noticed a wight 311 | D | Killed a wight 330 | D | Got the amulet "Focziv" {Clar rN+ Str+2} 352 | D | Entered arena 8. 352 | D | Noticed a deep elf mage 352 | D | Noticed a deep elf summoner 352 | D | Noticed a deep elf priest 352 | D | Noticed a deep elf knight 352 | D | Noticed a deep elf sorcerer 352 | D | Noticed a deep elf fighter 352 | D | Noticed a death drake 355 | D | Noticed a swamp dragon 355 | D | a death drake changed into a swamp dragon 355 | D | Splashed by a deep elf sorcerer's acid Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Shillelagh | 11 | 11 | 7 || 29 Broad axe | | 3 | 12 || 15 Evoke: Deck | | 2 | || 2 Rod | | 1 | 1 || 2 Disc of storms | | 1 | || 1 Wand | | | 1 || 1 Use: Potion | 1 | | || 1 Scroll | | 1 | 5 || 6 Eat: Fruit | 4 | | || 4