Jb9000 the Dungeon (10, 1, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (67, 1, D) a +2 steam dragon armour (68, 1, D) a +0 flail of crushing (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (7, 2, D) a +0 scale mail a +0 shield a +0 war axe (62, 2, D) a +2 war axe of electrocution (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (63, 3, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity (74, 3, D) a +4 quick blade (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts (4, 4, D) a +5 bardiche a +5 demon trident (67, 4, D) an adder corpse (skeletalised by now) (68, 4, D) a water moccasin corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 38 fruits (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 shadow dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +4 scimitar of draining (62, 9, D) a book of Frost (71, 9, D) an uncursed ring of poison resistance (62, 10, D) a +2 antimagic trident (69, 10, D) an uncursed ring of ice (72, 10, D) an uncursed staff of cold (62, 12, D) a water moccasin corpse (61, 17, D) a +0 rapier (62, 17, D) a +3 ring mail of poison resistance (63, 17, D) an uncursed staff of power (64, 17, D) a phial of floods (71, 17, D) the cursed +1 quarterstaff "Eklall" {vamp, rN+ MP-9 Int+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (-9). It has a curse placed upon it. (62, 18, D) an uncursed staff of cold (63, 18, D) the +5 quarterstaff "Stringbean" {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (64, 18, D) an uncursed staff of poison (71, 18, D) an uncursed amulet of the gourmand (72, 18, D) a book of Alchemy (74, 18, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. 1000 arrows a +5 hand crossbow of freezing (70, 20, D) a +0 scythe a +0 robe the human corpse of Sigmund (71, 21, D) a +0 dire flail a +0 robe a +0 dagger a +0 robe the orc corpse of Blork the orc (72, 21, D) a +2 short sword of draining a +0 scale mail (73, 21, D) a +2 quarterstaff of chaos (74, 21, D) a +5 ice dragon armour the +0 Sword of Power a +6 ring of intelligence the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (73, 22, D) a cursed +0 dagger a +0 robe (63, 24, D) an arrow of flame (71, 27, D) the +1 chain mail of Unreason {rC+} It protects you from cold. (72, 27, D) an uncursed staff of cold (73, 27, D) an uncursed staff of poison (72, 28, D) a cursed staff of conjuration (74, 29, D) a +5 storm dragon armour 4 scrolls of amnesia (71, 32, D) a cursed +0 scimitar a +0 robe