Jazqa Level 1 of the Dungeon (17, -28, D:1) a +0 dagger (24, -36, D:1) a +0 leather armour (45, -38, D:1) a bread ration (45, -30, D:1) a stone (46, -33, D:1) a stone (47, -36, D:1) a stone (47, -35, D:1) a stone (47, -26, D:1) a cursed +0 chain mail (51, -5, D:1) 11 bolts (60, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip of draining (7, 3, D:2) 3 fruits (8, 12, D:2) a +0 club (8, 16, D:2) 17 stones (10, 0, D:2) 21 stones (11, -6, D:2) 17 arrows (16, 0, D:2) a +0 dagger (19, 0, D:2) a +0 hunting sling 24 stones (21, 9, D:2) a bread ration {@e1} (22, 6, D:2) a stone (28, 17, D:2) a cursed -1 dagger (32, -18, D:2) a +0 club (33, -15, D:2) a +0 mace a +2 quarterstaff of chaos (35, 15, D:2) a bread ration (39, -12, D:2) a +0 whip (44, -11, D:2) 11 poisoned needles (47, -14, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a bread ration {@e1} (5, -20, D:3) a stone (5, -15, D:3) 2 stones (5, -13, D:3) a +0 dagger a +0 hunting sling 22 stones (6, -14, D:3) a cursed -2 dagger (13, 16, D:3) a +0 whip (15, 2, D:3) a +0 ring mail (18, -8, D:3) a +0 flail (27, 22, D:3) a +0 short sword a +0 dagger a +0 robe (28, -7, D:3) a +0 shortbow (28, 21, D:3) a +0 mace a +0 leather armour a cursed -2 mace (28, 22, D:3) a +0 dagger 5 stones a +0 flail (29, -6, D:3) 4 tomahawks a +0 falchion (29, -5, D:3) a +0 dagger a +0 robe (33, 34, D:3) a +0 mace (38, -6, D:3) a +0 club (39, -8, D:3) a +0 long sword (39, 30, D:3) a +0 dagger (42, 2, D:3) an uncursed amulet of rage a +0 long sword a +0 hunting sling 23 stones (42, 3, D:3) a +0 dagger (42, 4, D:3) a stone (48, 24, D:3) a +0 club (49, 26, D:3) a +0 club (53, 9, D:3) a +0 club (54, 10, D:3) a +0 dagger a +0 club Level 4 of the Dungeon (0, 0, D:4) 23 stones (1, 6, D:4) a meat ration (4, -16, D:4) a +0 scale mail a +0 flail (6, -16, D:4) a +0 flail (6, 0, D:4) a steel tomahawk (7, 12, D:4) a +0 leather armour (9, 0, D:4) a steel tomahawk (14, 0, D:4) a steel tomahawk (26, -28, D:4) a +0 short sword (28, -8, D:4) a +0 dagger a +0 club a +0 club a +4 dagger a +0 club a +0 club (29, -8, D:4) a +0 club (30, -25, D:4) a +0 flail (35, -28, D:4) 23 stones (41, -9, D:4) 16 bolts (45, 11, D:4) a +4 flail of draining a +0 chain mail (48, -5, D:4) a +0 helmet (52, -7, D:4) a +0 short sword (63, 15, D:4) 23 stones Level 5 of the Dungeon [Shop] Vulle Jomn's Weapon Shoppe a +0 long sword (49 gold) a +0 long sword of electrocution (149 gold) the +3 scythe "Komn" {flame, rF- rN++} (432 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It greatly protects you from negative energy. a +0 whip (35 gold) 4 javelins of returning (89 gold) a +0 falchion (42 gold) 22 stones (30 gold) a +1 dire flail of draining (198 gold) 16 stones (22 gold) a +2 glaive of venom (277 gold) 24 stones (33 gold) a +0 long sword (49 gold) [Shop] Jecu's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) [Shop] Wicuem's Weapon Shop 12 arrows (28 gold) the +6 great mace of the Wasteland {drain, +Rage rF+ Dex-2} (660 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from fire. It lets you go berserk. a +0 mace (36 gold) 9 poisoned needles (43 gold) 9 stones (10 gold) a +2 long sword of holy wrath (219 gold) a +0 morningstar (48 gold) 17 poisoned needles (81 gold) a +0 flail (42 gold) a +0 hand axe (36 gold) a +0 trident (42 gold) (0, 0, D:5) a +0 robe (2, 6, D:5) a +0 shortbow 22 arrows (3, -7, D:5) a +0 war axe (21, 46, D:5) a meat ration {@e1} (26, 26, D:5) a +1 long sword (26, 28, D:5) a book of Minor Magic a potion of degeneration {!q} a +2 dire flail a +0 robe a +0 robe (26, 30, D:5) a +0 robe a +0 robe a +0 morningstar a +0 robe a +0 great sword a cursed +0 spear (40, 5, D:5) 16 arrows (45, 26, D:5) a +0 shortbow 17 arrows (45, 32, D:5) 19 arrows a +0 shortbow (45, 33, D:5) an arrow (46, 20, D:5) an arrow (46, 21, D:5) 2 arrows (46, 22, D:5) an arrow (46, 23, D:5) 2 arrows Level 6 of the Dungeon [Shop] Plog's Food Boutique a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) 3 fruits (54 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, D:6) a bread ration (5, -7, D:6) an arrow (5, -6, D:6) an arrow (5, -5, D:6) an arrow (6, -7, D:6) an arrow (8, -5, D:6) an arrow (11, -19, D:6) a +0 long sword (13, -42, D:6) 10 sling bullets (19, -10, D:6) a +0 giant club (22, -28, D:6) a +0 spear (23, -4, D:6) the cursed +1 dagger "Mory Xav" {pierce, rElec Int-2 Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. (27, -41, D:6) a +0 flail (45, -2, D:6) the +5 mace "Nicipuaf" {pain, rN+ MR+ Int-4 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It affects your dexterity (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. (57, -39, D:6) a +0 long sword (65, -17, D:6) 4 large rocks Level 7 of the Dungeon (0, 0, D:7) 14 bolts (7, -21, D:7) a +0 dagger (11, -29, D:7) a +0 flail (12, -47, D:7) a +0 hand axe a +0 hand axe (12, -37, D:7) a +0 dagger a +0 robe (13, -47, D:7) a +0 hand axe a +0 hand axe (14, -37, D:7) 2 bread rations (14, -36, D:7) 2 bread rations (14, -24, D:7) a +0 robe a cursed +0 scimitar (21, -29, D:7) a bread ration {@e1} (23, -8, D:7) a +0 long sword (30, -47, D:7) a royal jelly (31, -32, D:7) a +0 ring mail (34, -38, D:7) a +1 halberd a +0 robe (35, -23, D:7) a +0 robe a +0 dagger a +2 war axe of electrocution a +0 chain mail (36, -22, D:7) a +0 flail a +0 chain mail (37, -47, D:7) a +0 flail (38, -47, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (45, -20, D:7) a +0 chain mail (47, -50, D:7) 20 sling bullets (47, -24, D:7) a +0 whip (54, -16, D:7) a +0 ring mail (61, -16, D:7) a +0 robe a cursed -1 dagger (62, -17, D:7) a +0 mace (62, -16, D:7) 5 tomahawks a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, 18, D:8) a +0 club a wand of lightning (9/15) (5, 36, D:8) a +0 dagger a cursed +0 robe (6, 36, D:8) a +0 flail a +0 leather armour a +0 hand axe a +0 whip (13, 32, D:8) a +0 shield (14, 26, D:8) a +0 leather armour a +0 mace (15, 0, D:8) 9 bolts (21, 5, D:8) 25 arrows (25, 5, D:8) 18 stones (34, 5, D:8) a +0 centaur barding (34, 26, D:8) a scorpion corpse (35, -2, D:8) a wand of scattershot (3/9) (37, 4, D:8) 23 bolts (39, 29, D:8) 2 potions of blood a +0 shortbow 21 arrows a centaur skeleton (41, 38, D:8) a +0 short sword a +0 chain mail of fire resistance the Ecumenical Temple