Jazqa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 9, D:1) 15 arrows (8, -9, D:1) a +0 dagger (16, 16, D:1) a +0 dagger (17, 14, D:1) a +0 dagger (22, -14, D:1) a +0 club (23, 3, D:1) a +0 dagger (25, 15, D:1) a +0 hand axe (28, 28, D:1) a stone (28, 31, D:1) a +0 short sword (29, 26, D:1) a stone (29, 27, D:1) a stone (30, 27, D:1) a +0 ring mail (34, 6, D:1) 15 sling bullets (38, 21, D:1) 12 arrows (42, -1, D:1) a +0 club (43, -15, D:1) a +0 club (43, -14, D:1) a +0 dagger (43, 18, D:1) a +0 club (43, 19, D:1) 3 stones (44, 29, D:1) 4 fruits {@e2} (44, 40, D:1) a +0 pair of gloves (46, 19, D:1) a +0 short sword (47, 0, D:1) a +0 leather armour (52, -14, D:1) a +0 club a +0 club (53, -15, D:1) a +0 club (53, -14, D:1) a +0 club a +0 dagger (54, 2, D:1) a +0 dagger (55, 2, D:1) a +0 club (56, -6, D:1) a +0 dagger (56, 19, D:1) a +0 leather armour (63, -13, D:1) a +0 mace of protection (63, 10, D:1) a +0 hand axe (63, 15, D:1) a cursed -1 dagger (64, 6, D:1) a +0 hunting sling (64, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a stone (1, 2, D:2) 2 stones (2, -24, D:2) a +0 leather armour (3, -20, D:2) a +0 short sword (7, -23, D:2) 15 sling bullets (8, -24, D:2) a +0 ring mail (9, 3, D:2) 8 curare-tipped needles {=f} (10, -23, D:2) a stone (15, -24, D:2) a +0 hunting sling 7 stones (15, -22, D:2) a +0 dagger a +0 hunting sling 12 stones (15, -21, D:2) 4 stones (15, -20, D:2) a stone (15, -17, D:2) 2 stones (16, -24, D:2) a +1 short sword of protection a +0 animal skin (23, -31, D:2) a stone (25, -1, D:2) 4 stones a +1 dagger of holy wrath (25, 1, D:2) a +0 short sword (25, 3, D:2) a +0 club (25, 6, D:2) a stone (29, -10, D:2) 21 arrows (33, 8, D:2) a +0 club (35, -29, D:2) a +0 robe (36, -25, D:2) 15 bolts (39, -3, D:2) 20 arrows (42, 1, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (10, -33, D:3) 21 sling bullets (21, -33, D:3) a +0 broad axe (22, -7, D:3) a +0 short sword (24, -2, D:3) a +0 robe (25, -32, D:3) a +0 whip (26, -34, D:3) a +0 dagger (27, -34, D:3) a +0 hand axe a +0 ring mail a +0 flail a +0 dagger a +0 club a +0 leather armour (32, -41, D:3) 19 stones (34, -34, D:3) a +0 helmet a +0 leather armour (35, -9, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 falchion a +0 leather armour (35, 0, D:3) 8 poisoned needles 19 arrows (38, -21, D:3) an uncursed amulet of inaccuracy (43, -2, D:3) 23 stones Level 4 of the Dungeon (15, -9, D:4) a +0 hand axe (16, -9, D:4) a +0 chain mail a +0 short sword (18, -16, D:4) 3 tomahawks (19, -41, D:4) 15 arrows (19, -9, D:4) a +0 robe a +0 dagger (29, -45, D:4) a +0 hunting sling (38, -32, D:4) a +0 mace (40, -44, D:4) a +0 club (41, -47, D:4) a cursed -1 flail (42, -42, D:4) a +0 flail (48, -41, D:4) a cursed -3 giant club (50, -14, D:4) a +0 ring mail a +3 dire flail of holy wrath (50, -13, D:4) a +0 war axe (54, -23, D:4) a bread ration (61, -9, D:4) a +0 mace (62, -10, D:4) a +0 mace (63, -34, D:4) a bread ration (63, -15, D:4) a +0 mace (63, -14, D:4) a +2 quarterstaff of chaos (63, -12, D:4) a +0 mace (64, -40, D:4) a fruit (64, -16, D:4) a cursed -1 mace (64, -15, D:4) the +2 mace of the Coward {crush, Str+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (+2). It lets you see invisible. (64, -14, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 19 stones (9, 0, D:5) a +0 club (10, -5, D:5) a +0 whip (11, -4, D:5) a cursed -2 hand axe (11, 5, D:5) a +0 falchion (14, 5, D:5) a +0 robe a +0 dagger (15, 5, D:5) a +0 scale mail a +0 chain mail a cursed +0 flail (16, 5, D:5) a +0 mace (19, -20, D:5) a +0 club (19, -19, D:5) a +0 dagger a +0 club (19, -18, D:5) a potion of mutation a potion of degeneration {!q} (25, -13, D:5) a +0 club (26, -12, D:5) a cursed +0 dagger (26, -11, D:5) a +0 club (26, 1, D:5) a +0 club (29, -23, D:5) a +0 dagger (29, -11, D:5) a +0 robe a +0 dagger (29, -10, D:5) a +0 dagger (30, -9, D:5) a +0 hand axe (31, 1, D:5) 9 stones (36, -8, D:5) 4 large rocks (37, -11, D:5) a +0 long sword (43, -5, D:5) 22 stones (46, -16, D:5) a +0 leather armour of poison resistance (48, -16, D:5) a +0 helmet (48, -12, D:5) a +0 rapier (49, -16, D:5) a +0 robe Level 6 of the Dungeon (12, -23, D:6) a +0 dagger (26, 14, D:6) 22 stones (29, -17, D:6) a +0 leather armour (50, -11, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Nedosh's Weapon Shop a +0 long sword (49 gold) a +0 war axe (49 gold) a +2 rapier of freezing (268 gold) 3 tomahawks (21 gold) a +0 halberd (56 gold) a +0 glaive (91 gold) a +0 rapier (56 gold) a +7 dagger of venom (551 gold) a +0 war axe (49 gold) a +2 fustibalus of flaming (546 gold) (1, -13, D:7) a +0 whip (1, 2, D:7) 18 stones (4, -18, D:7) a +0 giant club (5, -17, D:7) a +0 quarterstaff (15, -14, D:7) 14 sling bullets (20, -6, D:7) a +0 robe (22, -36, D:7) a +0 trident a +0 plate armour (22, -35, D:7) a +0 hand axe a cursed +0 scale mail a +0 club a +0 ring mail (28, -25, D:7) 14 sling bullets (29, -31, D:7) 5 tomahawks (30, -18, D:7) 17 arrows (32, 2, D:7) 22 sling bullets (33, -8, D:7) 9 arrows (34, -38, D:7) a +0 short sword a +0 ring mail (38, 1, D:7) 17 poisoned needles a +0 flail (40, 0, D:7) a cursed +0 leather armour a +0 hand axe (40, 1, D:7) a +0 leather armour a +0 club (40, 12, D:7) 17 arrows (41, 0, D:7) a +0 club (41, 1, D:7) a +0 flail (41, 4, D:7) a +0 chain mail (42, 2, D:7) 12 arrows a +1 shortbow (44, 1, D:7) 2 arrows (46, 1, D:7) an arrow (47, 1, D:7) an arrow (48, 0, D:7) an arrow (48, 1, D:7) an arrow (49, -8, D:7) 21 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (1, -12, D:8) a +0 flail (1, 0, D:8) a +0 spear (6, -27, D:8) +0 steam dragon scales (6, -11, D:8) a +0 dagger (6, -6, D:8) 22 arrows (16, -40, D:8) 2 stones (21, -5, D:8) a bread ration (22, -13, D:8) the +9 short sword of Modesty {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (28, -16, D:8) a +2 whip of electrocution a +0 robe (29, 5, D:8) 2 fruits (37, -31, D:8) a +2 whip of electrocution a +0 scale mail (38, -14, D:8) a +0 dagger (40, -27, D:8) a +0 giant club (46, -31, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (0, 39, D:9) a +0 giant spiked club (1, 35, D:9) a +0 long sword (10, 9, D:9) 8 needles of confusion (10, 22, D:9) a +0 robe (14, 2, D:9) 12 stones (22, 6, D:9) 7 stones (28, 20, D:9) 2 stones (28, 32, D:9) a cursed -2 giant club (29, 11, D:9) a cursed -1 dagger a +0 robe (30, 12, D:9) a +0 club a +0 mace a +0 plate armour (31, 17, D:9) a poisoned needle (34, 17, D:9) 4 stones a +0 short sword a +0 blowgun {@w1} 18 poisoned needles (35, 7, D:9) 25 sling bullets (35, 17, D:9) a +0 short sword a +0 dagger a +0 club (35, 18, D:9) a +0 antimagic halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 curare-tipped needles (5, 24, Lair:1) 3 potions of lignification (11, 17, Lair:1) a +0 dagger a +1 robe of magic resistance (13, 5, Lair:1) a +0 ring mail (17, -25, Lair:1) a +0 flail (17, 3, Lair:1) a +1 war axe of flaming (19, -20, Lair:1) an uncursed ring of positive energy (33, -15, Lair:1) 31 stones (41, 22, Lair:1) 2 needles of confusion (43, -17, Lair:1) 23 bolts (44, -21, Lair:1) 13 poisoned needles (45, -11, Lair:1) an uncursed ring of positive energy (45, 7, Lair:1) 18 poisoned needles (47, -19, Lair:1) a +0 war axe (49, -3, Lair:1) a +0 hand crossbow (50, -25, Lair:1) 2 curare-tipped needles {=f} (50, -3, Lair:1) 4 needles of paralysis (50, -1, Lair:1) 17 bolts (53, -22, Lair:1) a curare-tipped needle {=f} (54, -29, Lair:1) a curare-tipped needle (54, -24, Lair:1) a curare-tipped needle {=f} (56, -22, Lair:1) a +1 short sword of distortion a +0 blowgun {@w1} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (2, 0, Lair:2) an adder skeleton (4, -3, Lair:2) a +0 plate armour