Jano Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (5, -27, D:1) 19 bolts (5, -11, D:1) a +0 club (6, -19, D:1) a +0 ring mail (13, -23, D:1) a +0 club (17, -22, D:1) 10 poisoned needles (20, -15, D:1) a +0 club (23, 3, D:1) a +0 club (24, 8, D:1) a +0 spear (35, 6, D:1) a +0 robe (37, -11, D:1) a +0 war axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 13, D:2) a +0 hunting sling (14, 28, D:2) a +0 ring mail (20, -4, D:2) a +0 leather armour (29, 33, D:2) a +0 robe (32, -4, D:2) 14 bolts (32, -2, D:2) 21 stones (32, 36, D:2) a +0 spear (39, 12, D:2) 16 stones (49, 31, D:2) a +0 dagger (52, 29, D:2) a +0 club (54, 18, D:2) a +0 hand axe (58, 31, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a cursed +0 robe (3, -1, D:3) a tomahawk (4, 1, D:3) a +0 mace a tomahawk (4, 2, D:3) a +3 mace a +0 ring mail (5, 3, D:3) a tomahawk (6, 3, D:3) a tomahawk (10, -12, D:3) a +0 club (11, -18, D:3) a +0 club (12, 0, D:3) a +0 falchion (20, -1, D:3) a +0 ring mail (27, 2, D:3) a +0 flail a +0 ring mail a +0 flail a +0 ring mail a +0 flail a +0 flail (31, -38, D:3) a +0 ring mail (33, 8, D:3) a +0 short sword (34, -28, D:3) a scroll of magic mapping (36, -23, D:3) 20 bolts (37, 10, D:3) a +0 rapier (45, 2, D:3) a +1 whip of venom Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +1 dagger of flaming (1, 0, D:4) a +0 club (1, 1, D:4) a +0 short sword a +0 scale mail (2, 8, D:4) a +0 quarterstaff (3, 2, D:4) a +0 dagger a +0 robe (3, 12, D:4) a +0 giant club (4, 14, D:4) a +0 mace (6, 4, D:4) a +0 pair of boots (51, 31, D:4) 8 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 ring mail a cursed +0 ring mail a +0 vampiric hand axe a +0 leather armour (1, 30, D:5) 16 poisoned needles (2, 0, D:5) a +2 dagger of electrocution a +0 robe (6, 0, D:5) a +0 leather armour a +2 rapier of venom (11, 11, D:5) a +0 leather armour (15, 1, D:5) a +0 short sword a +0 leather armour (16, 1, D:5) a +0 shortbow (17, 31, D:5) a +0 hand axe (44, 19, D:5) a +0 quarterstaff a +0 robe (45, 18, D:5) a +0 hand axe (48, 15, D:5) a +0 dagger a +0 robe (50, 15, D:5) a +0 dagger (56, 16, D:5) 3 javelins (58, -10, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Faosum's Magic Scroll Shop a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of immolation (49 gold) a scroll of teleportation (42 gold) [Shop] Qeacs's Gadget Shoppe a fan of gales (480 gold) a lightning rod (4/4) (480 gold) a wand of paralysis (14/24) (192 gold) a wand of confusion (22/48) (216 gold) a sack of spiders (240 gold) a wand of disintegration (16/24) (240 gold) a sack of spiders (240 gold) a wand of acid (5/15) (216 gold) a crystal ball of energy (240 gold) [Shop] Ubauc's Jewellery Shoppe a cursed ring of teleportation (49 gold) a +3 ring of strength (172 gold) a +2 ring of dexterity (82 gold) a cursed ring of teleportation (49 gold) a cursed ring of teleportation (49 gold) a +4 ring of strength (297 gold) an uncursed ring of magical power (220 gold) an uncursed ring of protection from magic (275 gold) a +4 ring of evasion (396 gold) an uncursed ring of flight (192 gold) [Shop] Urytha's Weapon Shoppe a +0 falchion (42 gold) a +0 club (14 gold) a +0 mace (42 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +0 mace (42 gold) a +2 flail of protection (226 gold) a +0 shortbow of flaming (103 gold) 28 stones (39 gold) the +8 great sword "Hotz" {slice, rPois} (852 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +4 hand crossbow of flaming (396 gold) a +0 halberd (56 gold) [Shop] Taruy's Antique Weapon Boutique a +5 blowgun (826 gold) a +0 quarterstaff (112 gold) a cursed -2 whip (2 gold) a +0 short sword (84 gold) a +0 hand axe (84 gold) a +0 arbalest (126 gold) (0, 0, D:6) a +0 trident (6, -52, D:6) a +0 leather armour (7, -51, D:6) a +0 flail a cursed -3 dagger a +0 robe (7, -50, D:6) a +0 hand axe (8, -52, D:6) a +0 club 3 tomahawks (8, -19, D:6) a +0 long sword (8, 0, D:6) a +0 leather armour (29, -13, D:6) a +0 giant spiked club (50, -44, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 0, D:7) a +0 shortbow (6, -1, D:7) a +0 flail (6, 0, D:7) a +0 falchion a cursed +0 leather armour (7, 1, D:7) a +0 whip (8, 0, D:7) a +0 hand axe (8, 1, D:7) a +2 short sword of speed (10, 2, D:7) a +0 dagger (35, 11, D:7) a +0 mace (41, -14, D:7) a +0 mace (43, -22, D:7) a +0 scale mail (46, 25, D:7) a +0 ring mail (47, 13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 chain mail (1, 16, D:8) a +0 shortbow (22, 34, D:8) a +0 shortbow (23, 31, D:8) a wand of random effects (22/48) (29, -6, D:8) a +0 shortbow (29, -5, D:8) a +0 leather armour a +3 dagger (34, 11, D:8) a +0 leather armour (40, 39, D:8) a +0 chain mail (54, 1, D:8) a +0 ring mail (55, 0, D:8) a +0 hunting sling (56, -8, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Papi's Antique Armour Emporium a +0 leather armour (64 gold) a +0 helmet (144 gold) a +0 ring mail (128 gold) a +0 plate armour (736 gold) a +2 ring mail of cold resistance (672 gold) a +0 scale mail (128 gold) a cursed +0 robe (3 gold) a +3 leather armour of magic resistance (768 gold) a +0 robe (22 gold) a +1 scale mail of poison resistance (416 gold) a +0 leather armour (64 gold) a +0 chain mail (144 gold) (0, 0, D:9) a +0 giant spiked club (0, 12, D:9) a +0 fustibalus (13, 14, D:9) a +0 giant club a +0 giant club (14, -1, D:9) a +2 hat (19, 10, D:9) a +0 ring mail a +0 chain mail a +0 club a +0 falchion of electrocution a +0 dagger a +0 leather armour a +0 short sword a +0 mace (20, 11, D:9) a +0 club (20, 12, D:9) a +0 leather armour a +0 hand axe (21, 11, D:9) a +0 falchion a +0 leather armour a +0 leather armour a +0 mace a +0 scale mail (24, 10, D:9) a +0 robe a +0 dagger (30, -6, D:9) 16 poisoned needles (30, 5, D:9) 20 sling bullets (30, 14, D:9) a +0 giant spiked club (32, 11, D:9) a cursed +0 plate armour a +0 dire flail (37, 14, D:9) an uncursed staff of power (38, 26, D:9) 7 poisoned needles (46, 2, D:9) a +0 mace (52, -5, D:9) a +0 shortbow (55, 30, D:9) a +2 troll leather armour {Snorg} (55, 38, D:9) a cursed +0 leather armour a +0 flail (56, 36, D:9) a +0 club (56, 38, D:9) a +0 spear a +0 chain mail a +0 dire flail (57, 38, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +2 falchion (1, 0, D:10) a +0 robe a cursed +3 flail a cursed +3 hand axe a +0 robe (16, -5, D:10) a +0 robe a +2 hand axe (17, -7, D:10) a +0 hand axe a +0 robe (30, -29, D:10) a +0 robe (31, -6, D:10) 7 poisoned needles (38, -22, D:10) a +0 club (53, -19, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a large rock (3, 13, D:11) a +0 club a +0 scale mail (7, -8, D:11) 4 large rocks (7, 15, D:11) 4 large rocks (11, 7, D:11) a +0 leather armour a +0 whip (14, 8, D:11) a +0 flail (14, 10, D:11) a +0 leather armour a +0 dagger (14, 19, D:11) a large rock (37, 6, D:11) a +0 scale mail (37, 14, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 21 stones (3, -20, D:12) a +0 short sword (3, -14, D:12) a +0 mace (4, -16, D:12) a +0 ring mail a cursed +0 short sword an exploding tomahawk a +0 flail (5, -16, D:12) a +0 leather armour a +0 mace a +0 short sword a +0 leather armour (7, -12, D:12) a +0 ring mail a +0 trident (17, -31, D:12) an uncursed ring of positive energy (18, -4, D:12) an uncursed ring of wizardry a potion of degeneration a +0 leather armour 406 stones a +0 ring mail a +0 helmet (19, -26, D:12) a +0 leather armour (19, 12, D:12) a +0 dire flail a cursed -2 giant club (25, 0, D:12) a +0 flail (26, 2, D:12) a +0 leather armour (35, -27, D:12) a lamp of fire (49, -7, D:12) a +0 shield Level 13 of the Dungeon (0, 0, D:13) the +0 ring mail of Gaus {rC+ Int+2 SInv} It affects your intelligence (+2). It protects you from cold. It lets you see invisible. (0, 2, D:13) a +0 great mace a cursed +0 chain mail (6, -6, D:13) a throwing net (8, -49, D:13) a +0 leather armour (9, -4, D:13) a +0 shortbow (13, -21, D:13) a cursed +0 short sword (15, -11, D:13) 4 large rocks (16, -26, D:13) a +0 club 2 tomahawks (16, -25, D:13) a +0 dagger (18, -9, D:13) a +0 flail (19, -27, D:13) a +0 dagger a +0 whip a +0 scale mail (29, 4, D:13) a +0 giant spiked club a +0 robe a potion of degeneration (30, -30, D:13) a wand of confusion (15/48) (30, -21, D:13) a +0 chain mail a +0 broad axe (41, 8, D:13) a +0 dagger (42, 8, D:13) a poisoned needle (43, 7, D:13) a +0 blowgun a poisoned needle a +0 dagger a +0 robe (43, 8, D:13) 5 stones (49, 4, D:13) a +0 dagger a +0 robe (50, 3, D:13) a +0 short sword a +0 leather armour (50, 4, D:13) a +0 hand axe a +0 plate armour Level 14 of the Dungeon [Shop] Radwaw's Assorted Antiques a +0 robe (18 gold) the cursed +1 leather armour of Compassion {rElec rC+ MP+9} (1141 gold) It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. a wand of paralysis (10/24) (312 gold) a wand of confusion (20/48) (429 gold) a +0 scimitar (104 gold) a +2 plate armour of cold resistance (1040 gold) a potion of ambrosia (208 gold) a +4 hand crossbow of flaming (735 gold) (0, 0, D:14) a +2 dagger of venom (0, 4, D:14) a +3 scale mail of magic resistance (1, 0, D:14) 11 gold pieces (1, 4, D:14) a royal jelly (2, 1, D:14) a scroll of identify (2, 2, D:14) a lamp of fire (2, 3, D:14) 2 potions of might (4, -17, D:14) 17 stones (5, -1, D:14) a scroll of identify (6, -28, D:14) 2 needles of confusion (13, -18, D:14) a +0 mace (14, -13, D:14) an uncursed ring of teleportation a scroll of holy word (18, -35, D:14) an uncursed ring of protection from fire an uncursed ring of protection from fire (21, -23, D:14) a +0 shortbow (25, -15, D:14) a +0 robe a +0 dagger (26, -15, D:14) a +0 plate armour a +1 battleaxe of venom (26, -14, D:14) a +0 ring mail a +0 club (27, -16, D:14) a +0 ring mail a +0 trident (29, -36, D:14) a +0 long sword (31, -30, D:14) a potion of lignification (39, 3, D:14) a stone (42, 4, D:14) a +0 chain mail a +0 great sword (43, 5, D:14) a +2 buckler of protection a +0 dagger a +0 robe a +0 club a +3 war axe a +0 plate armour a +1 war axe of chopping a +0 chain mail a +0 dagger a +0 robe a +0 longbow (44, 4, D:14) a cursed -3 dagger (44, 5, D:14) a cursed +0 plate armour a +0 glaive (44, 6, D:14) a scroll of noise Level 15 of the Dungeon (0, 0, D:15) a +2 ring of evasion (0, 1, D:15) a throwing net an uncursed ring of protection from fire an uncursed ring of resist corrosion (11, -2, D:15) a +0 whip a +0 robe (14, 10, D:15) a curare-tipped needle (15, -26, D:15) a +0 trident a scroll of immolation (16, -25, D:15) a +0 shortbow (16, -9, D:15) a +0 dire flail a +0 dire flail (16, -5, D:15) a royal jelly (17, -26, D:15) a +0 shortbow (18, -25, D:15) a +0 shortbow a +0 shortbow (19, -25, D:15) a +0 shortbow (19, 3, D:15) a +0 shortbow (20, -23, D:15) a +0 shortbow (20, 12, D:15) a -2 blowgun a +1 dagger of distortion 4 curare-tipped needles (35, -28, D:15) a +0 shortbow (35, -27, D:15) a +0 dagger a +0 robe (38, 13, D:15) a scroll of torment the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Icre's Antique Weapon Shoppe a +6 short sword of venom (1210 gold) a +3 trident of venom (720 gold) a +3 scythe of venom (700 gold) a +0 hunting sling (51 gold) a +2 spear of piercing (561 gold) the cursed +0 demon blade "Hilete" {pain, rElec MR+} (1839 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 rapier (136 gold) a +0 flail (119 gold) a cursed -3 battleaxe (3 gold) a +0 short sword (102 gold) a cursed +0 spear (3 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (2522 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (0, 0, Orc:1) a +0 falchion a +0 leather armour a +0 hand axe a +0 chain mail (1, 0, Orc:1) a +0 short sword (11, 9, Orc:1) a +0 plate armour a +0 trident (12, 7, Orc:1) a +0 cloak a +1 dagger of flaming (12, 8, Orc:1) a +0 trident (13, 8, Orc:1) a +0 robe a +0 dagger (14, 7, Orc:1) a +1 ring mail of fire resistance a +0 hand axe (14, 8, Orc:1) a +0 whip a +0 leather armour (15, 7, Orc:1) a +0 club (15, 8, Orc:1) a +0 leather armour a +0 mace (18, -11, Orc:1) a +1 robe of magic resistance a +0 dagger a +0 giant club (19, -13, Orc:1) a +0 robe a +0 dagger (19, -12, Orc:1) a cursed +0 hand axe (19, -10, Orc:1) a +0 giant club a +0 club (22, 6, Orc:1) a +0 trident a +10 plate armour of ponderousness (22, 7, Orc:1) a +0 flail (23, 6, Orc:1) a +3 dagger of venom a +0 robe (23, 7, Orc:1) a cursed +0 flail Level 2 of the Orcish Mines [Shop] Beqico's Book Emporium a book of Beasts (770 gold) a book of Summonings (980 gold) a book of Burglary (1050 gold) a book of Geomancy (490 gold) a book of Alchemy (1050 gold) a book of Party Tricks (700 gold) a book of Debilitation (560 gold) the Collected Works on the Floating Blaze (1050 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Airstrike Air 4 d - Delayed Fireball Conjuration/Fire 7 a manual of Charms (1545 gold) [Shop] Luulah's Gadget Boutique a crystal ball of energy (280 gold) a wand of random effects (18/48) (140 gold) a wand of polymorph (13/24) (210 gold) a wand of digging (14/24) (504 gold) a wand of iceblast (5/15) (126 gold) a fan of gales (560 gold) [Shop] Lionler's Food Emporium a bread ration (65 gold) 4 fruits (78 gold) a royal jelly (26 gold) a royal jelly (26 gold) a meat ration (65 gold) a bread ration (65 gold) a royal jelly (26 gold) a royal jelly (26 gold) a bread ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) [Shop] Zechax's Food Boutique a royal jelly (24 gold) a bread ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) 3 fruits (54 gold) a royal jelly (24 gold) a bread ration (60 gold) 2 fruits (36 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, Orc:2) a tomahawk (1, -1, Orc:2) a tomahawk a +0 short sword (1, 1, Orc:2) a +0 dagger a +0 robe (2, 1, Orc:2) a +0 club a +0 dagger a +0 robe (3, 1, Orc:2) a +0 leather armour a +0 mace (8, -29, Orc:2) a +2 chain mail of poison resistance a +1 great mace of protection (8, -28, Orc:2) a +2 scimitar of flaming (14, -25, Orc:2) a +0 trident (15, 1, Orc:2) a +0 robe a +0 dagger (16, -3, Orc:2) a +0 robe a +0 dagger (16, -1, Orc:2) a +0 robe a cursed -3 dagger (16, 1, Orc:2) a +0 robe a +0 dagger a +0 mace (16, 3, Orc:2) a +1 robe of resistance a +0 dagger (17, 4, Orc:2) a +0 plate armour a +0 mace (18, -2, Orc:2) a +0 robe a +0 dagger a +0 flail a +0 robe a +0 dagger a +0 robe a +3 dagger (18, 4, Orc:2) a +0 short sword a +0 leather armour a +3 long sword of distortion a +0 plate armour a +0 giant club (19, -2, Orc:2) a +0 dagger (20, -3, Orc:2) a cursed +0 leather armour a +0 club a +0 robe a +0 dagger (20, -2, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour (20, 0, Orc:2) a +0 robe a +0 dagger (21, 4, Orc:2) a +0 dagger a +0 robe (21, 5, Orc:2) a +0 hand axe (32, -25, Orc:2) a +0 falchion (32, 1, Orc:2) a +0 robe a +0 dagger (32, 2, Orc:2) a +2 robe of positive energy a +0 dagger a +0 flail a +2 ring mail of magic resistance a +0 hand axe (32, 3, Orc:2) a +0 robe a +0 hand axe a +0 scale mail a +0 dagger of protection a +0 leather armour a +0 dagger a +0 short sword (32, 4, Orc:2) a +0 robe a +0 dagger a +0 dagger a +1 robe of cold resistance (33, -25, Orc:2) a +0 plate armour a +0 battleaxe (33, -23, Orc:2) a +0 club (33, 0, Orc:2) a +0 robe a +0 dagger (33, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 0, Orc:2) a +0 club (35, 4, Orc:2) a +0 robe a +0 dagger (36, -20, Orc:2) a +0 giant spiked club (36, 0, Orc:2) a +0 ring mail (40, -1, Orc:2) a +0 robe a +0 dagger (41, -2, Orc:2) a cursed -1 robe a +0 dagger (44, -3, Orc:2) a +0 whip a +2 dagger of venom a +0 robe (44, -2, Orc:2) a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (44, -1, Orc:2) a +0 robe a +0 dagger (45, -22, Orc:2) a +0 leather armour a +0 dagger (45, -21, Orc:2) a +0 robe a +0 dagger (46, -20, Orc:2) 5 tomahawks of returning a +0 hand axe (48, -20, Orc:2) a +0 leather armour of poison resistance a +0 hand axe (49, -20, Orc:2) a +0 plate armour a +0 long sword (49, -7, Orc:2) a cursed +0 short sword a +0 flail (50, -9, Orc:2) a +2 robe of cold resistance a +0 dagger (50, -8, Orc:2) a cursed -1 giant club a +0 club a +0 scale mail (50, -7, Orc:2) a +0 robe a +0 leather armour a +3 dagger of venom a +0 club (53, -12, Orc:2) a +0 leather armour (unseen) (54, -13, Orc:2) a +0 leather armour a +0 club a +0 plate armour a cursed -2 trident (54, -12, Orc:2) a +0 robe a +0 dagger (57, 10, Orc:2) a +0 spear (58, 9, Orc:2) a +0 halberd (59, 9, Orc:2) a +0 whip Level 1 of the Elven Halls [Shop] Qinog's Antique Armour Shop a +2 plate armour of fire resistance (1440 gold) a +1 scale mail of fire resistance (576 gold) a +2 robe of magic resistance (637 gold) a +0 chain mail (162 gold) a +4 ring mail (936 gold) a +0 ring mail (144 gold) a +0 scale mail (144 gold) the +6 plate armour of Akhluweni {rC- MR+++ rCorr} (2512 gold) It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. [Shop] Fuarouph's Assorted Antiques a scroll of random uselessness (30 gold) a potion of brilliance (120 gold) a potion of lignification (90 gold) a +0 hand axe (90 gold) a +0 chain mail (135 gold) a cursed -2 ring of protection (60 gold) a +0 ring mail (120 gold) the +11 trident of Impatience {pain, *Rage rElec rC+} (2478 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. [Shop] Golilola's Antique Armour Emporium a +0 leather armour (74 gold) a +0 chain mail (166 gold) a +0 pair of boots (166 gold) a +0 leather armour (74 gold) a +0 leather armour (74 gold) the +3 plate armour "Taurad" {rF++} (2312 gold) It greatly protects you from fire. a +0 naga barding (851 gold) [Shop] Enen's General Store a cursed +0 leather armour (13 gold) a book of Transfigurations (715 gold) a +2 scale mail of fire resistance (273 gold) 15 arrows (39 gold) a royal jelly (26 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1264 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 plate armour (299 gold) a phial of floods (520 gold) 22 stones (28 gold) (0, 0, Elf:1) 10 sling bullets (5, 24, Elf:1) a +0 spear (7, 12, Elf:1) the +0 ring mail of Uwoboufi {+Blink MR+ Dex+7} It affects your dexterity (+7). It affects your resistance to hostile enchantments. It lets you blink. (8, -2, Elf:1) 14 sling bullets (8, 44, Elf:1) a +0 leather armour a +0 shortbow a +0 dagger (9, 44, Elf:1) a +0 chain mail a +0 rapier (10, 20, Elf:1) a +2 dire flail of holy wrath (10, 44, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (11, 19, Elf:1) a potion of mutation a scroll of vulnerability (13, -4, Elf:1) a book of Frost a book of Fire a book of Necromancy a book of Air (16, 48, Elf:1) a +0 long sword (16, 49, Elf:1) a +0 buckler a +0 scale mail a +0 short sword (22, 43, Elf:1) a +0 rapier of electrocution a +0 cloak a +0 pair of gloves (25, 41, Elf:1) a +0 trident (25, 46, Elf:1) a scroll of holy word (27, 26, Elf:1) a cursed +0 falchion (28, 35, Elf:1) a +0 dagger a +0 leather armour a +0 rapier a +0 leather armour (28, 36, Elf:1) a cursed -1 dagger a +0 robe a +0 scimitar a +0 long sword a +0 dagger a +0 robe a +0 long sword (30, 30, Elf:1) a +0 long sword (30, 34, Elf:1) a +0 dagger a +0 leather armour a +2 robe of positive energy a +0 rapier a +0 leather armour (30, 35, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (30, 43, Elf:1) a +0 chain mail (31, 23, Elf:1) a +0 robe a +0 dagger a +0 ring mail a +0 mace (31, 37, Elf:1) a +0 short sword a +0 shortbow (32, 10, Elf:1) a potion of lignification (32, 22, Elf:1) a +0 leather armour a +0 whip a cursed +0 plate armour a +0 dire flail a +0 giant club (32, 23, Elf:1) a +0 chain mail a +0 short sword (35, 9, Elf:1) a +0 long sword (35, 14, Elf:1) a +0 leather armour a +0 dagger a +0 short sword (35, 15, Elf:1) a +0 long sword (35, 18, Elf:1) a +0 rapier (36, 48, Elf:1) a +0 falchion (38, 38, Elf:1) 22 stones (45, 18, Elf:1) 12 stones (48, 37, Elf:1) 13 stones (49, 13, Elf:1) a +1 battleaxe of chopping (51, 10, Elf:1) a +0 dagger a +2 robe of magic resistance (53, 46, Elf:1) a +0 dagger (61, 9, Elf:1) a +1 flail of protection (64, 43, Elf:1) a +0 dagger Level 2 of the Elven Halls [Shop] Ostiesor's Book Emporium a book of Changes (350 gold) a book of Clouds (630 gold) a manual of Armour (1545 gold) a book of Battle (560 gold) a book of Necromancy (420 gold) a book of Spatial Translocations (910 gold) a book of Frost (490 gold) a book of Geomancy (490 gold) a book of Geomancy (490 gold) the Reference Book on the Glacier and Stones (840 gold) Spells Type Level a - Sandblast Earth 1 b - Throw Frost Conjuration/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Iron Shot Conjuration/Earth 6 e - Ozocubu's Refrigeration Ice 6 a book of Enchantments (700 gold) a book of Minor Magic (280 gold) a book of Annihilations (1545 gold) (0, 0, Elf:2) a +6 war axe (0, 16, Elf:2) a +1 short sword of venom (1, 16, Elf:2) a cursed -2 rapier (4, 18, Elf:2) a +0 dagger (9, -11, Elf:2) a potion of degeneration (10, 6, Elf:2) 15 stones (11, 12, Elf:2) a +2 cloak (11, 27, Elf:2) a +0 chain mail (14, -3, Elf:2) a +0 dagger (14, -2, Elf:2) a +0 long sword a +0 scale mail a +0 short sword a +0 leather armour (15, -1, Elf:2) a +0 rapier (15, 1, Elf:2) a +0 long sword (16, 0, Elf:2) a +0 short sword a +0 leather armour (16, 1, Elf:2) a +0 long sword a +0 short sword a +0 shortbow a +0 leather armour (17, -6, Elf:2) a +0 robe (17, 10, Elf:2) a +0 trident a +0 plate armour (17, 11, Elf:2) a +0 halberd (18, 9, Elf:2) a +0 war axe (19, 7, Elf:2) a +0 dagger a +0 short sword a +0 chain mail (19, 9, Elf:2) a +0 dagger a +0 robe (20, 9, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour of cold resistance (21, 9, Elf:2) a +4 antimagic trident a +1 hand axe of electrocution a +0 long sword a +0 buckler (23, -17, Elf:2) a +0 short sword (23, -15, Elf:2) a +0 leather armour a +0 long sword (24, -21, Elf:2) the +1 scale mail of Nehasosm {Regen+ Dex+4} It affects your dexterity (+4). It increases your rate of regeneration. (25, -16, Elf:2) a +0 ring mail a +0 long sword (25, -15, Elf:2) a +0 leather armour a +0 shortbow a +0 dagger a +0 short sword (25, 20, Elf:2) a +0 quick blade (27, 4, Elf:2) a +2 long sword of slicing a +0 leather armour (28, -10, Elf:2) 20 sling bullets (31, 10, Elf:2) a +2 dire flail of protection (32, -2, Elf:2) a cursed +0 leather armour (32, 4, Elf:2) a +8 dagger (34, 3, Elf:2) a +3 dagger (35, 17, Elf:2) a +0 war axe (35, 21, Elf:2) a +1 war axe of freezing a +0 dagger a +0 leather armour (36, 22, Elf:2) a +0 short sword a -1 shortbow a +0 leather armour (37, -15, Elf:2) a +0 ring mail a +0 rapier of draining (38, 14, Elf:2) a -2 dagger a +0 longbow a +0 leather armour (38, 15, Elf:2) a cursed +0 long sword (38, 19, Elf:2) a cursed -1 short sword (38, 20, Elf:2) a +0 long sword a +0 ring mail (39, 20, Elf:2) a +0 scimitar Level 3 of the Elven Halls (0, 0, Elf:3) the +6 battleaxe "Pepa" {speed, rElec rF+++ Str-5 Stlth-} Attacks with this weapon are significantly faster. It affects your strength (-5). It renders you almost immune to fire. It insulates you from electricity. It makes you less stealthy. a +0 shortbow the +1 robe "Xomamyu" {rElec rC++ rN+ Stlth-} It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. (0, 1, Elf:3) an uncursed staff of earth a +0 robe (0, 2, Elf:3) a +0 short sword a +0 leather armour a +0 short sword a +0 rapier a +0 rapier a +0 leather armour (1, -2, Elf:3) the ring "Gogaigew" {Str+5 Int-3 Dex-5 Stlth-} [ring of loudness] It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (-5). It makes you less stealthy. (1, -1, Elf:3) a +0 longbow of flaming a +0 leather armour (1, 1, Elf:3) a +0 rapier (2, -4, Elf:3) a +0 dagger (2, -1, Elf:3) an uncursed ring of wizardry an uncursed ring of fire an uncursed ring of positive energy (3, -4, Elf:3) a book of Conjurations (3, -3, Elf:3) 2 needles of frenzy (3, -1, Elf:3) a lamp of fire (4, -23, Elf:3) a +0 flail (4, -4, Elf:3) a lamp of fire (4, -2, Elf:3) a +0 pair of boots (6, -16, Elf:3) a +0 trident of freezing (6, -2, Elf:3) a book of Misfortune (6, -1, Elf:3) a +0 rapier a +0 shortbow a +0 leather armour (7, -9, Elf:3) a +0 leather armour a +0 shortbow a +0 short sword (7, -1, Elf:3) a +0 short sword (8, -25, Elf:3) a +0 scale mail (8, -2, Elf:3) a +0 demon whip of electrocution (11, -8, Elf:3) a +0 scale mail a +0 long sword (12, -3, Elf:3) a +0 chain mail a +0 long sword (13, -11, Elf:3) a cursed +0 long sword (13, -10, Elf:3) a +0 long sword (13, 7, Elf:3) a +0 leather armour a cursed -3 long sword (15, -4, Elf:3) the Reference Book on the Enthralling Escort Spells Type Level a - Confuse Hexes 3 b - Spectral Weapon Hexes/Charms 3 c - Spellforged Servitor Conjuration/Summoning 7 (15, -3, Elf:3) a +1 dagger of venom (15, -2, Elf:3) a +1 battleaxe of flaming (16, -4, Elf:3) the +5 rapier of Iniumo {pierce, Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). (16, -3, Elf:3) a +0 robe (16, -2, Elf:3) the +8 morningstar "Cabiojudgh" {pain, rElec rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. (16, -1, Elf:3) an uncursed staff of earth (17, -11, Elf:3) a cursed -1 long sword a cursed -2 long sword a +0 rapier a +0 scimitar the cursed +1 great mace "Nasugopp" {crush, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. a +2 robe of magic resistance a +0 leather armour a +0 dagger a +0 shortbow (17, -9, Elf:3) a +0 ring mail a +0 short sword a +0 rapier a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 long sword a +0 rapier a +0 dagger (17, -4, Elf:3) Sif Muna's Incunabulum of Orientation and Feathers Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Portal Projectile Translocation 3 d - Summon Lightning Spire Summoning/Air 4 (17, -2, Elf:3) a +6 spear of flaming (17, -1, Elf:3) 8 tomahawks of returning (18, -11, Elf:3) a +0 leather armour a +0 long sword a cursed ring of teleportation a +2 battleaxe of flaming (18, -10, Elf:3) a +2 scale mail of magic resistance (18, -3, Elf:3) a +2 buckler of resistance a +3 ring of protection (18, -1, Elf:3) a +2 hand axe of venom (19, -4, Elf:3) 3 scrolls of enchant weapon a wand of acid (1/15) the amulet of Risinn {Inacc rElec Str+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+6). It insulates you from electricity. (19, -3, Elf:3) a +0 dagger (19, -2, Elf:3) a +0 leather armour a +0 longbow a lamp of fire a potion of lignification (20, -4, Elf:3) a +5 spear of piercing (20, -3, Elf:3) an uncursed staff of summoning (21, -4, Elf:3) a +0 flail (21, -1, Elf:3) a +0 plate armour (21, 9, Elf:3) a +0 short sword a cursed +0 leather armour a +0 short sword (22, -3, Elf:3) a +2 dagger of flaming (22, 9, Elf:3) a +3 mace of crushing a +1 ring mail of poison resistance a +0 rapier (23, -27, Elf:3) a +0 scimitar a +0 leather armour (23, -26, Elf:3) a +0 long sword a +0 scale mail a +0 rapier (23, -4, Elf:3) Sif Muna's Incunabulum of Black Rituals and Toxins Spells Type Level a - Vampiric Draining Necromancy 3 b - Olgreb's Toxic Radiance Poison 4 c - Bolt of Draining Conjuration/Necromancy 5 d - Cigotuvi's Embrace Necromancy 5 Sif Muna's Disquisition on Creative Transmutation Spells Type Level a - Summon Small Mammal Summoning 1 b - Beastly Appendage Transmutation 1 c - Call Imp Summoning 2 d - Recall Summoning/Translocation 3 e - Spider Form Transmutation/Poison 3 f - Blade Hands Transmutation 5 g - Alistair's Intoxication Transmutation/Poison 5 (23, -1, Elf:3) a box of beasts (23, 8, Elf:3) a +0 long sword a cursed +0 leather armour (25, -25, Elf:3) a +0 dagger (29, -26, Elf:3) a +0 morningstar (37, -26, Elf:3) a +0 leather armour a +0 dagger of draining a +0 shortbow (37, -25, Elf:3) a +0 short sword of draining (41, -29, Elf:3) a wand of random effects (20/48) (42, -27, Elf:3) a +0 leather armour a +0 shortbow a +0 dagger (42, -26, Elf:3) a +0 scimitar a +0 shortbow (43, -19, Elf:3) a +2 battleaxe of freezing (44, -18, Elf:3) a +2 short sword of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail of positive energy (8, 0, Lair:1) a cursed -3 war axe (12, -11, Lair:1) a +0 scale mail (21, 11, Lair:1) a +1 glaive of pain (22, -12, Lair:1) a +0 spear (24, 9, Lair:1) a wand of flame (21/48) 2 potions of degeneration 4 potions of lignification (26, 25, Lair:1) a cursed -3 club (27, 12, Lair:1) a +0 chain mail (30, 11, Lair:1) a +0 battleaxe (31, 15, Lair:1) a +0 ring mail (32, -24, Lair:1) a +4 ring mail (33, 14, Lair:1) 10 stones (40, -3, Lair:1) a wand of flame (12/48) (54, 2, Lair:1) a +0 chain mail (58, 0, Lair:1) 25 sling bullets (64, -2, Lair:1) a +0 hand crossbow Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (2, 46, Lair:2) 26 stones (6, 12, Lair:2) 7 stones (11, 24, Lair:2) 16 sling bullets (15, 8, Lair:2) a +0 quarterstaff (19, 39, Lair:2) a +0 spear (20, 11, Lair:2) a +0 blowgun (20, 45, Lair:2) 20 poisoned needles (29, 27, Lair:2) a +0 falchion (34, 15, Lair:2) a book of Annihilations a book of the Dragon (39, 25, Lair:2) a book of Maledictions a book of Conjurations a book of Beasts (42, 8, Lair:2) 18 poisoned needles (43, 36, Lair:2) a +0 dagger (43, 39, Lair:2) a +0 scale mail (63, 36, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed ring of fire an uncursed ring of stealth (7, 5, Lair:3) a +5 broad axe of flaming (9, 6, Lair:3) a box of beasts 4 meat rations (19, 1, Lair:3) 26 stones (21, 7, Lair:3) 11 poisoned needles (22, 35, Lair:3) a +0 trident (26, 24, Lair:3) the +8 hand axe "Nielaac" {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (28, 38, Lair:3) a +0 chain mail (28, 39, Lair:3) a book of Callings (31, 0, Lair:3) a +0 pair of gloves (33, 33, Lair:3) a +0 cloak (50, 48, Lair:3) a wand of polymorph (12/24) a wand of confusion (25/48) a wand of lightning (6/15) a wand of polymorph (8/24) a wand of lightning (5/15) (56, 49, Lair:3) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed +0 pair of gloves (5, -13, Lair:4) 25 stones (13, 2, Lair:4) a +0 long sword (21, -35, Lair:4) a +0 war axe of holy wrath (21, -34, Lair:4) a +3 battleaxe of venom (23, -34, Lair:4) a +0 robe (24, -33, Lair:4) the -5 cloak of the Saviour {Dex+6} It affects your dexterity (+6). (34, -19, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a phial of floods (13, -6, Lair:5) 24 stones (20, 1, Lair:5) a +0 ring mail (37, -21, Lair:5) 24 stones (40, -25, Lair:5) the +8 trident of Disorder {freeze, +Blink rPois Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from poison. It lets you blink. (49, -25, Lair:5) a +0 helmet (49, -1, Lair:5) 9 fruits a book of Changes a book of Cantrips a wand of random effects (38/48) a +1 cloak of invisibility (49, 4, Lair:5) a +0 trident (49, 6, Lair:5) a cursed -2 hand axe a +0 leather armour (49, 7, Lair:5) a +0 hand axe a +0 leather armour (49, 8, Lair:5) a +0 flail (50, 6, Lair:5) a +0 war axe a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) 11 poisoned needles (0, 1, Lair:6) a +0 hunting sling (0, 17, Lair:6) a +0 robe (1, -7, Lair:6) a +0 chain mail (8, 9, Lair:6) 18 bolts (18, 17, Lair:6) a +3 battleaxe of chopping (24, 18, Lair:6) a +3 ring of strength (26, -32, Lair:6) a +0 shortbow (26, -6, Lair:6) a +2 ring of strength (27, -33, Lair:6) a +0 shortbow (28, -33, Lair:6) a +0 shortbow (28, -5, Lair:6) a +0 mace (29, -5, Lair:6) a +0 hand crossbow (34, -36, Lair:6) a +0 shortbow (44, -17, Lair:6) a +0 broad axe (45, -1, Lair:6) +0 steam dragon scales (46, -15, Lair:6) a +0 morningstar (47, 9, Lair:6) a +0 centaur barding (48, 5, Lair:6) a +0 great sword (49, -19, Lair:6) a +0 flail (51, -6, Lair:6) a +0 flail (61, 14, Lair:6) a bread ration (65, -16, Lair:6) a +0 hunting sling (68, -15, Lair:6) 14 bolts Level 1 of the Swamp (0, 0, Swamp:1) the +1 robe "Ahov" {Int+2 Stlth+} It affects your intelligence (+2). It makes you more stealthy. (26, -13, Swamp:1) a book of Frost (27, -10, Swamp:1) a +0 great mace (27, 21, Swamp:1) a +0 spear a +0 leather armour (37, -18, Swamp:1) a +2 shortbow of flaming (41, -2, Swamp:1) a scroll of noise (50, -19, Swamp:1) a potion of lignification (51, -22, Swamp:1) a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a wand of paralysis (15/24) (1, -8, Swamp:2) an uncursed amulet of guardian spirit (20, 1, Swamp:2) a +0 hunting sling (20, 15, Swamp:2) 2 scrolls of noise (21, 12, Swamp:2) a potion of mutation (23, -4, Swamp:2) a +0 great mace (43, -6, Swamp:2) 10 stones (46, 10, Swamp:2) a +0 scimitar (52, 11, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +4 antimagic morningstar a +3 plate armour of poison resistance a +0 large shield (7, 11, Swamp:3) a +0 spear (unseen) (9, 40, Swamp:3) a +0 ring mail (11, 11, Swamp:3) 20 stones (13, 6, Swamp:3) a +0 long sword (25, 25, Swamp:3) 20 sling bullets (28, 40, Swamp:3) 21 stones (29, 33, Swamp:3) a +0 dagger (31, 37, Swamp:3) a +0 quarterstaff (32, 6, Swamp:3) +0 swamp dragon scales (33, 6, Swamp:3) a +0 spear a +0 buckler (33, 37, Swamp:3) a +0 great sword (40, 39, Swamp:3) a +0 spear a +0 buckler (41, 39, Swamp:3) an uncursed ring of stealth (45, 24, Swamp:3) 10 stones Level 4 of the Swamp (4, 23, Swamp:4) a scroll of vulnerability (5, 26, Swamp:4) a +0 great sword (17, 4, Swamp:4) a +0 falchion (20, 4, Swamp:4) a +0 longbow of freezing (21, -14, Swamp:4) a wand of digging (9/24) a wand of clouds (5/9) a wand of random effects (33/48) (25, 24, Swamp:4) a wand of flame (3/48) (31, -10, Swamp:4) 6 curare-tipped needles (41, -22, Swamp:4) a book of Maledictions (42, -20, Swamp:4) 16 stones (56, -18, Swamp:4) 4 bolts Level 1 of the Vaults [Shop] Kunueqar's General Store a +0 short sword of protection (89 gold) a bread ration (80 gold) 5 tomahawks (40 gold) a wand of confusion (20/48) (264 gold) a bread ration (80 gold) a bread ration (80 gold) a meat ration (80 gold) a potion of flight (48 gold) a potion of cancellation (128 gold) a bread ration (80 gold) a +3 leather armour of magic resistance (384 gold) the +0 leather armour of True Grit {Int+2 SInv Stlth+} (323 gold) It affects your intelligence (+2). It lets you see invisible. It makes you more stealthy. (0, 0, Vaults:1) a +1 flail of protection (unseen) (1, 1, Vaults:1) a +3 war axe (unseen) (3, 0, Vaults:1) a bolt (9, 1, Vaults:1) a +0 shortbow a centaur corpse (18, 9, Vaults:1) a +0 short sword an elf corpse (33, -44, Vaults:1) 17 sling bullets (33, -38, Vaults:1) a +1 short sword of flaming a +0 ring mail (34, -38, Vaults:1) the +1 longbow "Dragon's Undoing" {venom, rN+ MR+ Int+4} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (35, -39, Vaults:1) a +0 dagger a +0 robe (37, -39, Vaults:1) a +7 war axe of flaming a +0 plate armour a bolt a +2 long sword of protection a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (38, -39, Vaults:1) a cursed -2 short sword a +0 ring mail an elf corpse (skeletalised by now) (38, -38, Vaults:1) a +0 dire flail a +0 ring mail (38, -37, Vaults:1) a +0 arbalest (41, 12, Vaults:1) a +0 longbow a centaur corpse (44, -24, Vaults:1) 15 stones (44, 6, Vaults:1) an ugly thing corpse (45, -14, Vaults:1) a +0 giant club a cursed -1 giant spiked club (45, -9, Vaults:1) 17 sling bullets (46, -13, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club (46, -10, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club an ogre corpse (47, -12, Vaults:1) a +0 halberd a +0 robe Level 1 of the Depths [Shop] Derik's Gadget Emporium (Shop contents are unknown) (0, 0, Depths:1) a +0 long sword (0, 5, Depths:1) a scroll of immolation (0, 8, Depths:1) a lamp of fire (3, 5, Depths:1) 9 gold pieces (3, 6, Depths:1) a meat ration (6, 6, Depths:1) a potion of resistance