Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 8308800409037811824 4 JaaP the Magician (level 1, -3/15 HPs) Began as a Djinni Fire Elementalist on June 19, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (94 turns). JaaP the Magician (Djinni Fire Elementalist) Turns: 94, Time: 00:00:30 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 10 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations - Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Forgecraft + Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. A rat and a quokka come into view. An endoplasm comes into view. The rat squeaks loudly. The endoplasm quivers. You see here a scroll labelled GYAQIO OSASTI. The quokka closely misses you. The quokka bites you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The quokka bites you. You see here a scroll labelled GYAQIO OSASTI. The endoplasm attacks as it pursues you! The endoplasm hits you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... .#...# ......# ##### ........ ..... ........###.#.# ......r.......# ......#?###..# ..... #r#⌠#..# #.##r##J###..# #..### #.....v@.§...## ....ß# #####..v§..#..# # #..### ..# #......##.# ... +..+÷# #.## #......##.##.).. #..### #..# ##...........†.. ....ß# ...#####.............. #..#####..#.............#.... '..'<#......#.....[.###.# ... #..###........#.....# .# . You could see an endoplasm (ally target), a quokka and a rat. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaaP the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | JaaP set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 94 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, minmay_strange_pillars, due_unseen_surprise, item_on_display_a_b, feat_on_display, minmay_domino_2 Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Cast: Foxfire || 11 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 43 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 43 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts