Dungeon Crawl Stone Soup version 0.32-a0-630-g46d191b0ed (webtiles) character file. Game seed: 17083021714615147456 114 Iwannabefree the Gusty (level 4, 0/30 HPs) Began as a Human Air Elementalist on Mar 6, 2024. Killed by their own static electricity (2 damage) ... in a sewer. The game lasted 00:05:33 (1834 turns). Iwannabefree the Gusty (Human Air Elementalist) Turns: 1834, Time: 00:05:33 Health: 0/30 AC: 4 Str: 9 XL: 4 Next: 97% Magic: 0/16 EV: 12 Int: 17 God: Gold: 197 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . s - +2 dagger (venom) rCold + . . (no shield) rNeg . . . m - +1 robe {rC+} rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + r - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: very slightly contaminated, very slow A: explore regen a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 197 gold pieces. Inventory: Hand Weapons s - a +2 dagger of venom (weapon) Armour a - a +0 robe d - a +0 buckler m - a +1 robe of cold resistance (worn) o - a +0 helmet (worn) Jewellery r - a ring of magical power (left hand) Scrolls e - a scroll of poison {unknown} h - a scroll of blinking {unknown} l - a scroll of teleportation {unknown} n - a scroll of vulnerability {unknown} p - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of experience {unknown} f - a potion of haste {unknown} g - 2 potions of brilliance i - a potion of attraction {unknown} j - a potion of might {unknown} k - a potion of degeneration {unknown} q - a potion of curing Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 3.0 Conjurations + Level 4.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 16% N/A 10% 3 Airstrike Air 8% 2d(2-18) 30% 4 Call Canine Familiar Summ 1% N/A 50% 3 Sigil of Binding Hex 1% N/A 50% 3 Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Manifold Assault Tloc 1% N/A 88% 4 Dispersal Tloc 0% N/A 100% 6 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a crocodile (64% to hit) The zap hits the crocodile. The crocodile is lightly wounded. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, 64% to hit) The zap hits the crocodile. The crocodile is lightly wounded. You aren't carrying any items that you can evoke. Okay, then. Okay, then. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded, 64% to hit) The zap hits the crocodile but does no damage. The crocodile is lightly wounded. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - crocodile The zap misses the crocodile. The zap hits the crocodile but does no damage. The crocodile is lightly wounded. Unknown command. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. The crocodile is moderately wounded. You are struck by an arc of lightning. The crocodile is struck by an arc of lightning. The crocodile is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. The crocodile closely misses you. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. The crocodile is heavily wounded. You are struck by an arc of lightning. The crocodile is struck by an arc of lightning. The crocodile is severely wounded. The lightning grounds out. The crocodile bites you! The crocodile drags you backwards! Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. The crocodile is severely wounded. You are struck by an arc of lightning. The lightning grounds out. The crocodile closely misses you. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. The crocodile is severely wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The crocodile is struck by an arc of lightning. The crocodile is almost dead. The lightning grounds out. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! Unknown command. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Static Discharge. You are very lightly contaminated with residual magic. Nothing appears to happen. The crocodile barely misses you. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. The crocodile is almost dead. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The crocodile is struck by an arc of lightning. You kill the crocodile! You are struck by an arc of lightning. You die... #### #..# #..# #..#### #.###~# ...##~# ...##~# ######## ....#~## ###......### .....~.# ###..@..~.~..### ..)))).# ###.~...####.~...# .....~~###...~.### ###.~..~# #####~.~....~.## #...... .....~.###...~~# ....## .∩...~.# ###.~.~.# .~##.$ .∩.#.~.# ###..... ## $ ...##~## ##.... #####~# #### There were no monsters in sight! Vanquished Creatures A crocodile (Sewer) 2 gnolls (D:2) 3 adders 2 ribbon worms (D:2) 3 dart slugs (D:1) 9 ball pythons An endoplasm (D:1) 3 giant cockroaches (D:1) 3 goblins 3 hobgoblins 7 jackals 9 kobolds 2 quokkas (D:1) 3 bats A frilled lizard (D:1) 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iwannabefree the Human Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 242 | D:1 | Learned a level 2 spell: Static Discharge 610 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 890 | D:2 | HP: 4/24 [poisoned by an adder] 1260 | D:2 | Reached skill level 4 in Air Magic 1260 | D:2 | Reached XP level 4. HP: 18/30 MP: 2/7 1720 | D:3 | Found a glowing drain. 1752 | Sewer | Entered a sewer 1815 | Sewer | Noticed a crocodile 1818 | Sewer | Iwannabefree: ??crocodile 1818 | Sewer | beem: crocodile[1/1]: Less HP than a yak but hits as hard | and drags you backward with it. Amphibious, found mostly in | sewers and ossuaries. Removed in 0.26 and returned in 0.31 | with the dragging mechanic. 1833 | Sewer | HP: 2/30 [crocodile (10)] 1834 | Sewer | Killed a crocodile 1834 | Sewer | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_rooms, minmay_misc_feat_doors, minmay_misc_feat_diagonals D:3: layout_rooms, cheibrodos_sewer_entry_sluice, kennysheep_cross_bottleneck, minmay_box_of_dots Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.0 Air Magic | 4 | 4.3 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 73 | 17 || 90 Cast: Shock | 12 | 6 || 18 Static Discharge | 17 | 23 || 40 Use: Scroll | | 2 || 2 Stab: Sleeping | 1 | || 1 Distracted | | 1 || 1 Armour: Robe | 72 | 53 || 125 Dodge: Dodged | 56 | 28 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1839 | 1765 | 74 | 198 | 967 | 4 | 459.8 | Dungeon | 1753 | 1679 | 74 | 198 | 926 | 3 | 584.3 | Sewer | 86 | 86 | 0 | 0 | 41 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 944 daAuts D:2: 713 daAuts D:3: 95 daAuts Sewer: 86 daAuts