Ishikai Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 25, D:1) a +0 club (10, 13, D:1) a +0 short sword (20, 29, D:1) a cursed +0 short sword (23, 32, D:1) a +0 plate armour (37, 5, D:1) a +0 dagger (42, 24, D:1) a +0 dagger (47, 27, D:1) 14 arrows (49, 20, D:1) a cursed +0 club (52, 28, D:1) a +0 club (55, 35, D:1) a +1 whip of flaming Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -6, D:2) a +0 dagger (3, -21, D:2) 7 bolts (4, 8, D:2) a +1 short sword of speed (5, -20, D:2) a +0 dagger (38, -17, D:2) a +0 ring mail a +0 mace (39, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 19, D:3) a +0 mace (3, 17, D:3) a +0 dagger (3, 23, D:3) a +0 scale mail (7, 32, D:3) a +0 hand axe (10, 16, D:3) 27 bolts (14, 29, D:3) a +0 club (21, 22, D:3) a +0 flail (22, 3, D:3) a +0 whip (29, 9, D:3) a +0 dagger (31, 27, D:3) a scroll of random uselessness (35, 22, D:3) a +0 ring mail (39, 29, D:3) a +0 mace (43, 15, D:3) a +0 club (43, 16, D:3) a +4 club a +0 robe (48, 7, D:3) a cursed +0 dagger Level 4 of the Dungeon [Shop] Arghuetsi's Antique Armour Emporium a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) a +2 scale mail of poison resistance (432 gold) a +0 leather armour (48 gold) a +1 plate armour of fire resistance (840 gold) the +10 plate armour of Monn {rF+ Int+4 Dex+2} (2390 gold) It affects your intelligence (+4). It affects your dexterity (+2). It protects you from fire. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3285 gold) It affects your intelligence (+3). It protects you against confusion. a +0 ring mail of poison resistance (192 gold) (0, 0, D:4) a +0 short sword (10, 4, D:4) a +0 ring mail (13, 11, D:4) a +0 leather armour (25, -21, D:4) 15 gold pieces (50, 19, D:4) a +0 robe Level 7 of the Dungeon [Shop] Neolib's Weapon Boutique a +0 glaive (91 gold) a +0 trident (49 gold) a +0 mace of protection (78 gold) a +0 war axe (49 gold) a +0 falchion (42 gold) a +0 arbalest (63 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) (0, 0, D:7) a +0 falchion a +0 robe (2, 1, D:7) a cursed +0 morningstar a +0 robe (3, 0, D:7) a +2 halberd a +0 robe (4, -1, D:7) a +3 halberd a +0 robe (17, -6, D:7) a +0 robe (26, -26, D:7) a +0 mace a +0 robe (39, 0, D:7) a +0 hand axe a +0 animal skin (39, 2, D:7) a +0 shortbow 14 arrows (40, -9, D:7) a +0 hunting sling (41, 3, D:7) an arrow Level 8 of the Dungeon (0, 22, D:8) an uncursed ring of loudness (5, -21, D:8) a +0 war axe a +0 chain mail (9, 20, D:8) a +0 shortbow 18 arrows (10, -13, D:8) a +0 leather armour a +0 flail (10, -8, D:8) a +0 dagger (10, 5, D:8) a +0 mace a +0 chain mail (10, 6, D:8) a +0 hand axe a +0 scale mail (11, 22, D:8) 3 arrows (12, 8, D:8) a +0 dagger a +0 robe (12, 9, D:8) a +0 hand axe (15, 18, D:8) a +0 rapier (19, -6, D:8) a +0 battleaxe a +0 chain mail (20, -13, D:8) a +0 chain mail a +0 dire flail a +0 plate armour a +0 broad axe a cursed +0 chain mail a +0 short sword (22, -13, D:8) 24 bolts (23, -10, D:8) a cursed +0 leather armour a +0 hand axe (30, 18, D:8) a +1 short sword of venom (31, 18, D:8) a +0 dagger (35, 3, D:8) the +5 chain mail of the Planets {rElec rCorr} It insulates you from electricity. It protects you from acid and corrosion. (35, 18, D:8) a +0 dagger (36, -18, D:8) a +0 flail (39, 13, D:8) a +0 ring mail (41, 15, D:8) a +0 falchion (50, 5, D:8) a tomahawk (50, 7, D:8) a +0 dagger a tomahawk Level 9 of the Dungeon (7, 26, D:9) a +2 helmet (16, -24, D:9) a +2 dagger of venom Level 10 of the Dungeon (0, 0, D:10) 23 arrows (19, 29, D:10) 9 arrows (24, 41, D:10) a +0 flail (29, -17, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 lajatang (0, 36, D:11) 16 sling bullets (2, 16, D:11) 6 sling bullets (2, 30, D:11) the +8 scimitar of Bloodstone {speed, rElec MR+ Int-4 Dex+3} Attacks with this weapon are significantly faster. It affects your intelligence (-4). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. an uncursed ring of fire a wand of iceblast (0/15) (5, 11, D:11) a Grand Grimoire a book of Power a book of Beasts the Handbook of Dislocated Stones Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Passwall Transmutation/Earth 2 e - Gell's Gravitas Hexes/Translocation 3 f - Recall Summoning/Translocation 3 g - Malign Gateway Summoning/Translocation 7 an uncursed ring of wizardry an uncursed amulet of magic regeneration (6, -1, D:11) a +0 hand axe (6, 11, D:11) a +0 scimitar (6, 23, D:11) 3 needles of frenzy (28, 12, D:11) 5 javelins of penetration (37, 5, D:11) a +0 giant club (39, 4, D:11) a +0 hunting sling (40, 2, D:11) a +0 flail (47, 23, D:11) the +9 short sword of Objectivity {freeze, +Inv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. (50, -6, D:11) a +0 dagger a +0 robe of magic resistance (50, 37, D:11) a +0 ring mail (54, 8, D:11) a cursed -3 dagger Level 12 of the Dungeon [Shop] Raogenk's Distillery a potion of beneficial mutation (525 gold) 2 potions of invisibility (240 gold) a potion of ambrosia (120 gold) a potion of lignification (45 gold) (0, 0, D:12) 8 fruits 4 beef jerkies 4 potions of lignification a wand of flame (22/48) a wand of random effects (18/48) an uncursed ring of ice a wand of random effects (19/48) a wand of random effects (26/48) a potion of degeneration (7, -44, D:12) a +0 giant club (16, 0, D:12) a +2 war axe of holy wrath (16, 1, D:12) a +0 robe a +0 hand axe a +0 robe (16, 2, D:12) a +0 hand axe a +0 robe (37, -28, D:12) an arrow (38, -31, D:12) a +0 shortbow 11 arrows (38, -28, D:12) 2 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (5, 14, D:13) a cursed +0 dagger a +0 robe (5, 15, D:13) a cursed +1 long sword of slicing a +0 robe (7, 3, D:13) the +3 chain mail "Qiseikk" {rPois rF- MR++ rCorr} It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (7, 18, D:13) a +1 war axe a +0 robe (7, 19, D:13) a +0 spear a +0 robe (11, 13, D:13) a +0 hunting sling (16, 5, D:13) a cursed +0 giant spiked club Level 14 of the Dungeon (0, 0, D:14) 24 arrows a +0 shortbow (7, -2, D:14) a +0 whip a +0 robe (7, 1, D:14) a +0 dagger (8, -2, D:14) a +0 robe (9, -2, D:14) a +0 dagger (9, 0, D:14) 3 tomahawks a +0 chain mail (9, 1, D:14) a +0 war axe (19, 1, D:14) 3 large rocks (29, 47, D:14) the +6 trident "Ximp" {elec, rF++ rN+++ Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-3). It greatly protects you from fire. It renders you almost immune to negative energy. (31, -4, D:14) a +0 giant club (34, 15, D:14) a +0 great sword a +0 plate armour (37, 39, D:14) 24 arrows (39, 16, D:14) a +0 whip (39, 19, D:14) a book of Battle (61, 9, D:14) a potion of cure mutation (61, 51, D:14) a cursed +0 robe Level 15 of the Dungeon (0, 11, D:15) a +0 ring mail (18, 29, D:15) the +11 hunting sling of Frustration {freeze, Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (0, 9, Orc:1) a +0 leather armour a +0 club a +0 dagger (1, 7, Orc:1) a +1 chain mail of cold resistance a +3 battleaxe of electrocution (17, 21, Orc:1) a wand of digging (0/24) (27, 46, Orc:1) a +0 robe (28, 46, Orc:1) a +0 club a +0 leather armour (28, 47, Orc:1) a +0 dagger a +0 flail (29, 46, Orc:1) a +0 leather armour (29, 47, Orc:1) a +0 battleaxe a +0 chain mail (32, 47, Orc:1) a +0 dagger a cursed +0 robe (33, 47, Orc:1) a +0 whip a +0 chain mail (35, 47, Orc:1) a +0 club (36, 45, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Kienoitt's Armour Emporium a cursed +0 robe (1 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +2 ring mail of cold resistance (252 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +1 cloak (138 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +3 plate armour of magic resistance (540 gold) [Shop] Taric's Antique Armour Shop a +1 scale mail of cold resistance (576 gold) a +0 robe (25 gold) a +0 ring mail (144 gold) a +0 cloak (162 gold) a +0 chain mail (162 gold) a +0 leather armour (72 gold) a +0 plate armour (828 gold) a +0 plate armour (828 gold) a +0 ring mail (144 gold) a +0 chain mail (162 gold) a +0 scale mail (144 gold) a +0 cloak (162 gold) the +3 leather armour of Action {Str+2} (1015 gold) It affects your strength (+2). [Shop] Tesenis's General Store 27 sling bullets (229 gold) a +0 pair of gloves (76 gold) a +0 ring mail (68 gold) 7 curare-tipped needles (71 gold) [Shop] Haistrad's Antique Weapon Shop the +9 halberd "Zywidaes" {flame, rElec Int+5} (1917 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It insulates you from electricity. a +0 arbalest (112 gold) a +0 mace (75 gold) a +1 halberd of venom (295 gold) a +0 falchion (75 gold) a +0 triple crossbow (250 gold) a +0 arbalest (112 gold) a +0 great sword (162 gold) a +1 arbalest of velocity (342 gold) [Shop] Apates's Book Shop a Young Poisoner's Handbook (680 gold) a book of Death (1190 gold) a book of Misfortune (340 gold) a book of Minor Magic (340 gold) a book of Unlife (1105 gold) a book of Beasts (935 gold) a book of Ice (1105 gold) a Necronomicon (1876 gold) a book of Fire (1105 gold) (0, 0, Orc:2) a +0 hand axe (0, 1, Orc:2) a +0 dagger (0, 2, Orc:2) a +0 dagger a +0 leather armour (1, 1, Orc:2) a +0 dagger a +1 robe of resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +0 flail (3, -1, Elf:1) 20 gold pieces (4, -6, Elf:1) a bread ration (10, 1, Elf:1) a +0 long sword a +0 shortbow 25 arrows a +0 leather armour (13, 3, Elf:1) a meat ration (15, 3, Elf:1) a scroll of teleportation (16, 2, Elf:1) a scroll of random uselessness (22, 11, Elf:1) 22 sling bullets (25, 1, Elf:1) a +0 war axe (33, 8, Elf:1) a potion of berserk rage (35, 14, Elf:1) a stone (36, 5, Elf:1) a +0 trident (36, 11, Elf:1) a +0 trident of distortion (38, 1, Elf:1) 9 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (6, 12, Lair:1) a +0 hunting sling (14, 30, Lair:1) 20 arrows (20, -9, Lair:1) 17 bolts (22, -16, Lair:1) a scroll of random uselessness (26, 11, Lair:1) a +0 flail (28, -27, Lair:1) a scroll of random uselessness (36, 9, Lair:1) a +0 falchion (39, 6, Lair:1) a +0 quarterstaff (69, -4, Lair:1) a cursed +0 chain mail (70, -3, Lair:1) a scroll of random uselessness (70, 26, Lair:1) the cursed +1 scale mail of Muttered Phrases {rPois rF+} It protects you from fire. It protects you from poison. It has a curse placed upon it. Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 sling bullets (2, 12, Lair:2) 23 sling bullets (18, 12, Lair:2) a +0 leather armour (20, -2, Lair:2) an uncursed staff of earth (20, 10, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 arrows (22, -29, Lair:3) an uncursed ring of flight (57, -41, Lair:3) a +0 short sword a +2 ring mail of fire resistance (64, -43, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (30, -34, Lair:4) the cursed +1 dagger of Desertification {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It has a curse placed upon it. (47, 14, Lair:4) the +6 leather armour "Ittumoek" {+Blink Regen+} It lets you blink. It increases your rate of regeneration. Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) the +5 hand axe "Pougrew" {holy, +Fly rN+ Str-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from negative energy. It lets you fly. Level 1 of the Snake Pit [Shop] Iqugir Ahum's Gadget Shop a phantom mirror (420 gold) a disc of storms (280 gold) a wand of digging (3/24) (196 gold) a wand of flame (20/48) (154 gold) a wand of lightning (3/15) (98 gold) a wand of digging (15/24) (532 gold) a wand of digging (16/24) (560 gold) a wand of lightning (11/15) (210 gold) a lamp of fire (560 gold) a wand of paralysis (12/24) (196 gold) (0, 0, Snake:1) a +0 battleaxe (12, 4, Snake:1) a +0 battleaxe (21, -1, Snake:1) a +0 war axe a +0 robe (23, 6, Snake:1) a +0 club a +0 halberd (23, 7, Snake:1) a +0 robe (23, 9, Snake:1) a +0 halberd (43, -13, Snake:1) a +0 trident (58, -6, Snake:1) a +0 spear Level 2 of the Snake Pit [Shop] Purig's Food Boutique 4 fruits (66 gold) 5 fruits (82 gold) a meat ration (55 gold) a meat ration (55 gold) a slice of pizza (16 gold) a slice of pizza (16 gold) 3 fruits (49 gold) a bread ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a beef jerky (16 gold) a meat ration (55 gold) 3 fruits (49 gold) [Shop] Gidirau's Weapon Shop 18 stones (21 gold) a +0 great sword (78 gold) a +0 war axe (42 gold) a +0 short sword (36 gold) a +9 blowgun (594 gold) 7 steel javelins (201 gold) 22 sling bullets (132 gold) [Shop] Utoskaj's General Store an uncursed amulet of guardian spirit (480 gold) a +0 ring mail (64 gold) 16 sling bullets (128 gold) a +6 war axe of flaming (612 gold) a +0 spear (48 gold) a scroll of amnesia (56 gold) a phantom mirror (480 gold) a +0 robe (11 gold) a +0 greatsling (240 gold) a scroll of enchant weapon (120 gold) 17 sling bullets (136 gold) (0, 0, Snake:2) 14 poisoned needles (4, -6, Snake:2) a +0 robe a +0 dire flail (6, -6, Snake:2) a +0 short sword (26, 23, Snake:2) a +0 war axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 arbalest a +0 flail 26 bolts a +0 robe (1, -1, Snake:3) a bolt a +0 war axe (21, -13, Snake:3) 3 large rocks (23, -17, Snake:3) a +0 robe a +4 flail (31, 9, Snake:3) a +0 club a +0 halberd (32, -39, Snake:3) a +0 halberd (unseen) (32, -11, Snake:3) a +0 robe (32, 8, Snake:3) a +0 flail (36, 18, Snake:3) a +0 hunting sling Level 4 of the Snake Pit (0, 0, Snake:4) a cursed -3 flail (1, 0, Snake:4) a +0 mace (unseen) (14, 23, Snake:4) a +0 robe (unseen) (15, 22, Snake:4) a +0 dagger of venom (16, 24, Snake:4) 17 poisoned needles (27, 11, Snake:4) a +0 battleaxe (unseen) (27, 12, Snake:4) a +0 war axe (27, 13, Snake:4) a +0 robe (unseen) (28, 11, Snake:4) a +0 robe a +0 robe (29, 12, Snake:4) a +0 quarterstaff a +0 trident (32, -36, Snake:4) a +0 battleaxe (32, -13, Snake:4) a +0 scimitar a +0 short sword (34, 23, Snake:4) a +0 spear a +0 robe (35, 7, Snake:4) a +0 mace a +0 robe of the Archmagi (39, 9, Snake:4) a stone (65, 10, Snake:4) a +0 whip of pain a +0 robe Level 5 of the Pits of Slime (0, 0, Slime:5) the +10 war axe "Syhe" {drain, +Rage rPois rC++ MP-9} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. (2, -10, Slime:5) the +0 robe "Jufoshra" {*Corrode Regen+ Str-4 Dex+7} It affects your strength (-4). It affects your dexterity (+7). It increases your rate of regeneration. It may corrode you when you take damage. (9, -12, Slime:5) the +0 helmet "Qanooff" {*Drain Regen+ MP+9 Stlth+} It affects your magic capacity (+9). It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. (12, -1, Slime:5) the +6 scale mail of Patterns {Dex+4} It affects your dexterity (+4). Level 1 of the Vaults [Shop] Seran's Antique Weapon Boutique a +0 lajatang (420 gold) a +1 hand axe of venom (296 gold) a +0 longbow (126 gold) a +0 long sword (98 gold) a +1 long sword of holy wrath (372 gold) a +0 hunting sling (42 gold) a +0 rapier (112 gold) a +0 hand axe (84 gold) a +0 short sword (84 gold) a +0 battleaxe (182 gold) a +0 hand crossbow (98 gold) a +0 rapier (112 gold) (0, 0, Vaults:1) a +0 dagger a +0 robe (14, -47, Vaults:1) the +4 ring mail of the Eternal Fruit {rC+ rN+++ Str-3 Int+4} It affects your strength (-3). It affects your intelligence (+4). It protects you from cold. It renders you almost immune to negative energy. (14, 0, Vaults:1) a bolt (15, -4, Vaults:1) a bolt (15, 0, Vaults:1) a bolt (35, -38, Vaults:1) 6 large rocks (42, -26, Vaults:1) 27 arrows (58, -31, Vaults:1) a +0 spear a +0 robe (73, -19, Vaults:1) a +0 dagger a +0 longbow 15 arrows a +0 leather armour (74, -18, Vaults:1) an arrow Level 2 of the Vaults [Shop] Zyret's General Store 20 bolts (68 gold) a +0 scale mail (68 gold) 6 curare-tipped needles (61 gold) a bread ration (85 gold) a fan of gales (680 gold) a +0 leather armour (34 gold) 4 large rocks (47 gold) 15 arrows (51 gold) a wand of lightning (6/15) (170 gold) 15 stones (25 gold) 22 bolts (74 gold) a +2 scale mail of fire resistance (357 gold) 8 needles of sleeping (68 gold) (0, 0, Vaults:2) an arrow (2, 32, Vaults:2) a bolt (2, 33, Vaults:2) a bolt (3, 0, Vaults:2) an arrow (3, 29, Vaults:2) a bolt (3, 31, Vaults:2) a +4 arbalest 18 bolts (4, 27, Vaults:2) a bolt (4, 30, Vaults:2) a +0 arbalest 20 bolts (5, 22, Vaults:2) a bolt (5, 30, Vaults:2) a +0 arbalest 14 bolts (5, 44, Vaults:2) a +0 robe (6, -2, Vaults:2) a +0 scimitar of slicing a +0 ring mail a +0 buckler (6, 22, Vaults:2) a +0 arbalest 10 bolts (7, 45, Vaults:2) a +0 leather armour (8, 18, Vaults:2) 3 large rocks (8, 22, Vaults:2) a bolt (9, 2, Vaults:2) a +0 short sword (11, 15, Vaults:2) a scroll of vulnerability (11, 16, Vaults:2) 10 arrows (28, 55, Vaults:2) a +0 ring mail a +0 great mace of crushing (39, 49, Vaults:2) a large rock (39, 52, Vaults:2) a large rock (42, 53, Vaults:2) 2 large rocks (62, 1, Vaults:2) 2 sling bullets (70, -1, Vaults:2) a +0 short sword (71, -1, Vaults:2) a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 dire flail a +0 scale mail (15, 8, Vaults:3) the +6 dagger "Lauqur" {vamp, rElec Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It makes you more stealthy. (17, 8, Vaults:3) a +2 ring of dexterity (25, 37, Vaults:3) a +0 rapier (unseen) (36, 52, Vaults:3) a +0 dire flail a +0 scale mail (41, 6, Vaults:3) a large rock (42, 42, Vaults:3) 7 tomahawks (50, 43, Vaults:3) a +1 pair of boots (52, 3, Vaults:3) a +0 giant club (53, 3, Vaults:3) a +0 robe a cursed +0 giant club a +0 giant club a +0 giant club (53, 4, Vaults:3) a +0 giant spiked club (59, 43, Vaults:3) 15 bolts (65, -10, Vaults:3) a +0 club a +0 robe a +0 dire flail a +0 ring mail a +0 giant club (65, -9, Vaults:3) a +0 great sword of flaming (66, -9, Vaults:3) a +0 giant spiked club (67, -1, Vaults:3) a +0 giant club a +0 giant spiked club (67, 0, Vaults:3) a +0 giant spiked club (67, 1, Vaults:3) a +0 giant club a +0 giant spiked club (68, -1, Vaults:3) a +0 giant spiked club (68, 1, Vaults:3) a +0 giant spiked club a +0 giant club (69, 0, Vaults:3) a +0 spear a +0 robe a +0 giant spiked club (69, 33, Vaults:3) a +1 long sword a +0 plate armour (69, 50, Vaults:3) the +8 battleaxe of Ishikai's Evisceration {flame, rPois Str+5 Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). It affects your intelligence (+4). It protects you from poison. It makes you more stealthy. (74, -9, Vaults:3) a cursed +0 giant club a +0 giant spiked club (75, -8, Vaults:3) a +0 giant spiked club Level 4 of the Vaults [Shop] Winueb's Gadget Emporium a crystal ball of energy (200 gold) a wand of slowing (21/48) (172 gold) a wand of random effects (17/48) (95 gold) a box of beasts (200 gold) a crystal ball of energy (200 gold) a +2 rod of inaccuracy (11/11) (900 gold) a wand of acid (10/15) (280 gold) a phantom mirror (300 gold) a wand of flame (31/48) (165 gold) a box of beasts (200 gold) a wand of lightning (9/15) (130 gold) a wand of random effects (18/48) (100 gold) (0, 0, Vaults:4) a +0 long sword (unseen) (16, -13, Vaults:4) 2 poisoned javelins (17, -10, Vaults:4) a +0 shortbow (unseen) (17, -3, Vaults:4) a +0 broad axe (unseen) (18, -9, Vaults:4) a cursed -2 falchion (still there?) a cursed -2 falchion (still there?) a +1 great sword (still there?) a +0 plate armour (still there?) (18, -8, Vaults:4) a +0 long sword (unseen) (21, -8, Vaults:4) an arrow (24, -22, Vaults:4) a +1 war axe (unseen) (26, -21, Vaults:4) a +0 great mace (unseen) (26, -19, Vaults:4) a +0 mace (unseen) (35, -39, Vaults:4) a +0 ring mail (39, -40, Vaults:4) 18 bolts (unseen) (39, -7, Vaults:4) a +0 falchion of draining a +0 scale mail (43, -28, Vaults:4) a +0 robe