Ishamoridin the Realm of Zot (0, 0, Zot) a +0 chain mail (1, 0, Zot) the +0 shield of Bragis Twib {+Rage rElec} It insulates you from electricity. It lets you go berserk. (18, 0, Zot) a plain deck of wonders (19, 0, Zot) a crystal ball of energy (1, 1, Zot) a scroll of remove curse (18, 1, Zot) an uncursed staff of summoning (-15, 23, Zot) 2 stones (-12, 23, Zot) a +0 dagger (still there?) a rat corpse (still there?) (-11, 23, Zot) 2 stones the Orb of Zot (-10, 23, Zot) a +0 dagger (still there?) a +0 whip (still there?) (-10, 24, Zot) a kobold corpse (still there?) a giant newt corpse (still there?) (-1, 32, Zot) a +1 vampiric halberd (0, 32, Zot) a plain deck of wonders (15, 32, Zot) a +0 vampiric war axe (16, 32, Zot) an uncursed staff of conjuration (17, 32, Zot) the +11 dire flail "Gaivvul" {venom, +Fly SInv} It poisons the flesh of those it strikes. It enhances your eyesight. It lets you fly. (-1, 33, Zot) the +6 scythe of Fixation {flame, Str+2 Dex+3} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your dexterity (+3). (0, 33, Zot) an uncursed staff of air (15, 33, Zot) an uncursed amulet of guardian spirit (16, 33, Zot) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (17, 33, Zot) a +2 robe of magic resistance