Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 5881911444099525173 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Feb 25, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (192 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 192, Time: 00:00:20 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 17 SH: 4 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Potions d - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Ranged Weapons + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold hits you with a +0 short sword. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold barely misses you. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! No target in view! Items here: ( )) †. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! No target in view! No target in view! A kobold comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! No target in view! A rat comes into view. You shoot a sling bullet. The sling bullet closely misses the rat. You shoot a sling bullet. The sling bullet closely misses the rat. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet closely misses the giant cockroach. The sling bullet hits the rat! You kill the rat! You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You see here a giant cockroach corpse. Found an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......#♣♣PP.PP♣♣#.......# # #.......♣♣PP...PP♣♣######.#### #.......♣♣P.....P♣♣.#####..... .............⌠..........)♣♣♣♣♣ #.......♣♣P.....P♣♣.#...♣♣P♣♣P #.......♣♣PP...PP♣ #...♣♣.~.. #########♣♣PP.PP♣♣ #....♣.~~~. ♣♣♣†♣♣♣ #....♣P~~~♣ ♣@♣ #....♣♣.~P♣ .......†.....#.... ♣♣♣♣♣ .............#.... .............# ..>..........# ####### ##.......P..... .#.#.#.# #...........## ........ #.......♣P..# ......... .......#. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 190 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 190 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 192 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, serial_forest, infiniplex_forest_split, infiniplex_forest_clump_tiny, infiniplex_forest_straight_4, infiniplex_forest_fountain, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3_way, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_large, infiniplex_forest_pool, minivault_5, due_unseen_surprise Action || total ---------------------------++------- Fire: Sling || 29 Armour: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 0 | 154 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 0 | 154 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts