Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 1568462502901262915 11 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Feb 25, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (637 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 637, Time: 00:01:12 Health: 21/21 AC: 4 Str: 10 XL: 2 Next: 17% Magic: 4/4 EV: 12 Int: 14 God: Gold: 85 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: slimy green scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery h - a ring of protection from cold Scrolls b - a scroll of poison d - a scroll of enchant armour {unknown} e - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} i - a scroll of noise {unknown} Potions g - a potion of curing {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons + Level 0.2 Armour + Level 1.9 Dodging + Level 0.4 Stealth * Level 1.4 Spellcasting * Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History Magic restored. There is an open door, spattered with blood here. You see here a +0 club. Key pressed, stopping explore. No target in view! No target in view! There is an open door, spattered with blood here. You see here a +0 club. There is a stone staircase leading down here. You open the door. Found an escape hatch in the floor. There is an escape hatch in the floor here. No target in view! There is an open door here. There is an escape hatch in the floor here. You open the door. Found a stone staircase leading down. No target in view! There is an open door here. There is an open door here. There is an escape hatch in the floor here. There is an open door here. As you open the door, it creaks loudly! No target in view! There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! There is an open door here. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....>'## #.#......+. #.....## #.#......## ####### #####.#......# #...#.#......# #...#.#......# #............# #######...###......# #....##...# #.###### #..)@'#...# #.# #....#'...# #.# #######...# #.# ##### #.####### #........ #.####### ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 267 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 637 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic Action || total ---------------------------++------- Fire: Sling || 15 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 641 | 641 | 0 | 0 | 600 | 1 | 641.0 | Dungeon | 641 | 641 | 0 | 0 | 600 | 1 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts