Dungeon Crawl Stone Soup version 0.29-a0-870-g2c972031a6 (webtiles) character file. Game seed: 15498095255854778055 14 Iscandelvey the Magician (level 2, 21/21 HPs) Began as a Djinni Fire Elementalist on July 15, 2022. Quit the game on level 1 of the Dungeon on July 17, 2022. The game lasted 00:02:46 (1688 turns). Iscandelvey the Magician (Djinni Fire Elementalist) Turns: 1688, Time: 00:02:47 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 47 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Missiles l - 2 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery d - a +6 ring of strength Scrolls c - a scroll of blinking {unknown} f - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic {unknown} e - a potion of flight {unknown} h - a potion of heal wounds {unknown} i - a potion of berserk rage {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d5 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm quivers. The endoplasm is almost dead. The endoplasm's fire resistance burns away. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! Your Stealth skill increases to level 2! Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found 2 atropa-tipped darts. Done exploring. You see here 2 atropa-tipped darts. l - 2 atropa-tipped darts Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) Okay, then. (D) Dungeon Where to? (? - help) Okay, then. Save game and exit? Welcome back, Iscandelvey the Djinni Fire Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######..###..##.# #.......###...##.# #.#####..##.#.'..# #.# #.###...##.# #.# #.####..##.# #.# #..# ##.##.# #.# ##.# ####.# #.# #..# ####.# #@#####..####.##.# #........##...##.. #######..##.####.# #..##.'....# ##.##.####.# ####...##.# ###.##.# ################.# #...........# #.> There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Iscandelvey set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Found a faded altar of an unknown god. 926 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1688 | D:1 | Upgraded the game from 0.29-a0-841-g116ddc6ace to | 0.29-a0-870-g2c972031a6 1688 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, dreamdust_ecumenical_altar_grove, minivault_23, hex_large, hangedman_glass_teeth, corexii_leaking_fountain Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 28 Cast: Foxfire || 3 Scorch || 9 Armor: Robe || 11 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1688 | 1688 | 0 | 459 | 1115 | 1 | 1688.0 | Dungeon | 1688 | 1688 | 0 | 459 | 1115 | 1 | 1688.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1688 daAuts