Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 8458082673042039169 21 Iscandelvey the Vexing (level 2, -2/21 HPs) Began as a Demonspawn Arcane Marksman on Apr 26, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (1059 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 1059, Time: 00:01:37 Health: -2/21 AC: 2 Str: 10 XL: 2 Next: 65% Magic: 2/4 EV: 12 Int: 14 God: Gold: 30 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability d - a scroll of teleportation {unknown} e - a scroll of summoning {unknown} Potions f - 2 potions of attraction {unknown} Skills: - Level 1.2 Fighting - Level 1.9(2.0) Slings + Level 0.1(1.1) Throwing + Level 0.1 Armour + Level 2.0 Dodging + Level 0.2 Stealth * Level 1.3 Spellcasting * Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 36% 3 Portal Projectile Hex/Tloc 10% N/A 36% 3 Cause Fear Hex 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 45% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal is severely wounded. The jackal misses you. The jackal barely misses you. Your magical contamination has completely faded away. Fire: a) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 45% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 45% to hit) You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. x2 Fire: a) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 45% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +0 hunting sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 45% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#...#..# #.# #.#####..#####.########## #.........#.............# #########...##..........# . #########..##..........# . #..)....#.>##.########## .######.......#####.# ..............#####.# ..............hh@...# #.).....############# #.......# #.......# ........# ........# #.......# #.......# #.......# You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 288 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 288 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1058 | D:1 | HP: 1/21 [jackal (3)] 1059 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, hellmonk_ecumenical_altar_crossroads Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 1.2 Slings | | 1.9 Throwing | | 0.1 Armour | | 0.1 Stealth | | 0.2 Spellcasting | | 1.3 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 87 Cast: Slow || 5 Armor: Robe || 7 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1093 | 1093 | 0 | 249 | 651 | 1 | 1093.0 | Dungeon | 1093 | 1093 | 0 | 249 | 651 | 1 | 1093.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1093 daAuts