Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 8396241261616121627 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on Apr 26, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:43 (499 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 499, Time: 00:01:44 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 16 God: Gold: 22 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability d - a scroll of identify {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Slings + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 22% 1 Searing Ray Conj 0% 2d4 34% 2 Tukima's Dance Hex 10% N/A 19% 3 Inner Flame Hex/Fire 5% N/A 34% 3 Portal Projectile Hex/Tloc 10% N/A 34% 3 Cause Fear Hex 5% N/A 52% 4 Anguish Hex/Necr 2% N/A 75% 4 Fulminant Prism Conj/Hex 2% 3d6 75% 4 Enfeeble Hex 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History Casting: Slow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you, chance to affect: 64%) The ball python seems to slow down. The ball python bites you but does no damage. The ball python constricts you. You escape the ball python's grasp. You shoot a sling bullet. The sling bullet closely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python completely misses you. The ball python grabs you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You escape the ball python's grasp. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You start resting. Magic restored. You start resting. HP restored. You see here a ball python corpse. Found an escape hatch in the floor. You now have 4 gold pieces. There is an escape hatch in the floor here. Found a dagger. You now have 22 gold pieces (gained 18). You pick up a book of Maledictions and begin reading... You add the spells Tukima's Dance, Anguish and Enfeeble to your library. d - a scroll labelled IXZYTH LEADD A goblin comes into view. It is wielding a +0 dagger. You see here 11 gold pieces. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your brain expands. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ####. # #.... .# #.# )###. ############.###... ..................# ###@####.####.# #.............# ## #.#.#########.##...# #.#.#............... ) #.#.##[.##>#.#..## ## #.#.†...###.## ... #.#.##.## ## ## #.#.>### #.#.##.##### ## There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 499 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 499 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 499 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring Action || total -------------------------++------- Fire: Hunting sling || 37 Cast: Slow || 7 Armor: Robe || 6 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 514 | 509 | 5 | 357 | 56 | 1 | 514.0 | Dungeon | 514 | 509 | 5 | 357 | 56 | 1 | 514.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 514 daAuts