Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 3102000653483862481 386 Iscandelvey the Vexing (level 6, -7/43 HPs) Began as a Demonspawn Arcane Marksman on Apr 22, 2022. Mangled by Edmund ... wielding a +3 flail of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:21:56 (5830 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 5830, Time: 00:21:56 Health: -7/43 AC: 5 Str: 10 XL: 6 Next: 48% Magic: 10/10 EV: 12 Int: 17 God: Gold: 240 SH: 0 Dex: 13 Spells: 7/11 levels left rFire . . . SeeInvis . s - +1 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . w - +0 cloak rCorr . Rampage . (no gloves) Will ..... t - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.24/turn (no ring) @: no status effects A: magic regeneration, demonic touch 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling d - a +1 whip of electrocution m - the +1 whip of the Lachrymose God {antimagic, *Slow rElec rN+++ Str+3} (You found it on level 2 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. *Slow: It may slow you when you take damage. s - a +1 hand axe of electrocution (weapon) Missiles q - 36 stones (quivered) u - 3 boomerangs Armour b - a +0 robe n - a +0 leather armour (worn) t - a +0 pair of boots (worn) w - a +0 cloak (worn) Jewellery h - a ring of fire Scrolls c - a scroll of vulnerability i - a scroll of enchant weapon {unknown} j - a scroll of holy word {unknown} l - a scroll of teleportation {unknown} o - a scroll of torment {unknown} p - 4 scrolls of identify {unknown} v - a scroll of fear {unknown} Potions e - 2 potions of berserk rage {unknown} g - a potion of heal wounds {unknown} k - 4 potions of curing {unknown} Skills: - Level 1.3 Fighting - Level 1.8(2.2) Slings + Level 1.8(2.2) Throwing + Level 1.5 Armour + Level 2.7 Dodging + Level 1.6 Stealth * Level 3.3 Spellcasting * Level 4.4 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 68% N/A 3% 1 b - Summon Guardian Gole Hex/Summ 10% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 26% 3 Portal Projectile Hex/Tloc 20% N/A 26% 3 Cause Fear Hex 8% N/A 36% 4 Ozocubu's Armour Ice 2% N/A 56% 3 Metabolic Englaciation Hex/Ice 5% N/A 94% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Orb of Destruction Conj 1% 9d5 100% 7 Spellforged Servitor Conj/Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Annotations: D:3 2 transporters, mrw0lf's ghost, amateur GnHu D:5 Edmund; Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your touch may inflict minor irresistible damage on your foes. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +3 leather armour of positive energy (lightly wounded, very poisoned, slow, 57% to hit) You throw a javelin. The javelin pierces through Edmund. Edmund is lightly wounded. Throw: 2 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +3 leather armour of positive energy (lightly wounded, very poisoned, slow, 57% to hit) You throw a javelin. The javelin pierces through Edmund. Edmund is lightly wounded. Throw: javelin Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of protection and wearing a +3 leather armour of positive energy (moderately wounded, very poisoned, slow, 57% to hit) You throw a javelin. The javelin pierces through Edmund but does no damage. Edmund is moderately wounded. You hit Edmund. Edmund is moderately wounded. Edmund misses you. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection! You barely miss Edmund. You touch Edmund. Edmund is heavily wounded. You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +3 flail of protection! You hit Edmund but do no damage. You touch Edmund. Edmund is severely wounded. You hit the jelly. Your hands burn! The jelly closely misses you. Edmund closely misses you. You hit Edmund but do no damage. Edmund is severely wounded. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * Edmund looks more healthy. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +3 flail of protection! You die... ..........## ..#. ............##.... ............#.... ...............# ..............#.. .....((......... J........J..# ...(.(...@@###### ...#..$.......... ############## You could see Edmund (slow) and a jelly. Vanquished Creatures An ice beast (D:4) A hound (D:3) An orc priest (D:2) An orc wizard (D:3) 4 gnolls (D:4) 5 adders 2 worms (D:2) A dart slug (D:1) 10 orcs 10 ball pythons 14 endoplasms 7 giant cockroaches 13 goblins 8 hobgoblins 8 jackals 8 kobolds 4 quokkas 5 bats 3 frilled lizards (D:1) 5 rats (D:1) 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 306 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 306 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1095 | D:1 | Reached XP level 3. HP: 11/26 MP: 5/5 1603 | D:2 | Identified the +1 whip of the Lachrymose God {antimagic, | *Slow rElec rN+++ Str+3} 1765 | D:2 | Found a bloodstained altar of Trog. 2730 | D:2 | Reached skill level 1 in Throwing 2730 | D:2 | Reached XP level 4. HP: 32/32 MP: 7/7 3274 | D:2 | Reached skill level 1 in Stealth 3640 | D:3 | Reached skill level 1 in Armour 3640 | D:3 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 3640 | D:3 | Reached XP level 5. HP: 37/37 MP: 5/8 3669 | D:3 | Found a transporter. 3669 | D:3 | Noticed mrw0lf's ghost (amateur GnHu) 3707 | D:3 | Noticed a black bear 4297 | D:3 | Found a transporter. 4456 | D:3 | Reached skill level 4 in Hexes 4625 | D:4 | Noticed an ice beast 5050 | D:4 | Reached XP level 6. HP: 38/43 MP: 10/10 5096 | D:4 | Learned a level 3 spell: Summon Guardian Golem 5579 | D:5 | Entered Level 5 of the Dungeon 5579 | D:5 | Noticed Edmund 5585 | D:5 | Noticed a nameless horror 5675 | D:5 | Noticed Prince Ribbit 5719 | D:4 | Killed an ice beast 5830 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_rooms, minmay_misc_feat_x, feat_on_display D:2: layout_rooms, basic_altar D:3: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, gammafunk_ghost_arena D:4: layout_loops_cross D:5: layout_rooms, serial_shops, nicolae_shop_crystal, kennysheep_mini_moat, nicolae_shop_behind_doors, feat_on_display, uniq_edmund, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.7 Spellcasting | 2 3 | 3.3 Throwing | 1 | 1.8 Stealth | 1 | 1.6 Armour | 1 | 1.5 Hexes | 4 | 4.4 Fighting | | 1.3 Slings | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 139 | 69 || 208 Hand axe | | 93 || 93 Touch | | 12 || 12 Punch | | 1 || 1 Fire: Hunting sling | 19 | 15 || 34 Throw: Javelin | 4 | 9 || 13 Boomerang | | 9 || 9 Dart | | 10 || 10 Cast: Slow | 6 | 29 || 35 Summon Guardian G | | 2 || 2 Stab: Sleeping | | 3 || 3 Armor: Robe | 19 | || 19 Leather armour | 19 | 47 || 66 Dodge: Dodged | 100 | 104 || 204 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5904 | 5288 | 616 | 1972 | 2152 | 5 | 1180.8 | Dungeon | 5904 | 5288 | 616 | 1972 | 2152 | 5 | 1180.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1985 daAuts D:2: 1616 daAuts D:4: 1138 daAuts D:3: 1073 daAuts D:5: 90 daAuts