Dungeon Crawl Stone Soup version 0.28-a0-1286-g6bde065e89 (webtiles) character file. Game seed: 12964481098595886956 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on Dec 26, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (104 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 104, Time: 00:00:10 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles c - 17 sling bullets (quivered ammo) f - 2 stones Armour d - a +0 robe (worn) Jewellery e - a ring of ice Potions b - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Slings + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History c - 15 sling bullets (gained 1) c - 16 sling bullets (gained 1) c - 17 sling bullets (gained 1) c - 18 sling bullets (gained 1) c - 19 sling bullets (gained 1) You open the door. A frilled lizard and a hobgoblin come into view. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! c - 17 sling bullets (gained 1) c - 18 sling bullets (gained 1) You see here a rat corpse. No target in view! Key pressed, stopping explore. No target in view! c - 19 sling bullets (gained 1) Found a robe. No target in view! No target in view! A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Found a stone staircase leading down. A ball python comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...............# # ########.......# # #######..##.†.# # ..[......##......... ###......##......... #......##..###.#.# #.......##.# .# # #.......##.# # #.#####.@#.# #.#......#.# # #S###..( #.#.. #.#.># ...#.# #.. .# .. .# You could see a ball python (asleep). Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 99 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 99 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, ebering_ecumenical_altar_webs Action || total -------------------------++------- Fire: Hunting sling || 14 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 71 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 71 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts