Iscandelvey Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -20, D:1) a +0 trident (6, -7, D:1) a +0 dagger (6, 12, D:1) a +0 short sword a stone (40, -18, D:1) a +0 mace a stone a +0 dagger (48, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (3, 8, D:2) a +0 club (24, 2, D:2) a +0 dagger 4 stones (34, 34, D:2) 10 stones (38, 31, D:2) 5 large rocks (44, 8, D:2) a +0 spear (45, 6, D:2) a +0 whip (50, -6, D:2) a +0 long sword (52, -4, D:2) 12 stones (52, 6, D:2) a +0 chain mail a +0 club a +0 flail (53, 7, D:2) a +0 club (57, 11, D:2) a +0 dagger Level 3 of the Dungeon (13, 7, D:3) a +0 dagger (13, 13, D:3) a +0 dagger (14, 7, D:3) 18 stones 2 boomerangs a +0 war axe (16, 9, D:3) 25 stones (25, 7, D:3) a +0 club (27, 7, D:3) a +0 robe a +0 dagger (28, 8, D:3) a +0 club (44, -12, D:3) a +0 rapier (44, -6, D:3) a +0 club (48, -12, D:3) a +0 club (49, -20, D:3) 17 arrows (51, -15, D:3) a +0 dagger 15 sling bullets (52, -3, D:3) a +0 short sword a +0 short sword a +0 leather armour (55, -14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ismymal's General Store a scroll of noise (12 gold) a +0 trident (42 gold) 24 sling bullets (144 gold) 17 arrows (40 gold) a +4 ring mail (312 gold) a potion of magic (96 gold) a +0 whip (30 gold) a +0 falchion (36 gold) a box of beasts (480 gold) [Shop] Xulyph's Armour Shop a +0 barding (299 gold) a +0 plate armour (299 gold) the +1 chain mail "Qywnizar" {+Inv Str+2 Int+3} (442 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. the +1 leather armour of New Discoveries {Harm Regen+ Str+4 Stlth-} (273 gold) Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. a +0 kite shield (58 gold) a +0 helmet (58 gold) a +0 robe (9 gold) a +0 helmet of intelligence (149 gold) [Shop] Yroxt's Antique Armour Emporium a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) a +0 scale mail (92 gold) a +1 ring mail of poison resistance (299 gold) [Shop] Ficzumm's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of fear (45 gold) a scroll of noise (13 gold) a scroll of blinking (97 gold) a scroll of silence (97 gold) a scroll of noise (13 gold) a scroll of fear (45 gold) (16, 4, D:4) a +0 whip a +0 robe (17, -11, D:4) a +0 morningstar (19, 19, D:4) a +0 dagger (19, 20, D:4) a +0 club (23, 2, D:4) a +0 rapier (23, 11, D:4) a +0 club a +0 club (24, 7, D:4) a +0 club (24, 9, D:4) a +0 dagger a +0 club a +0 club a +0 animal skin a +0 hunting sling a +0 dagger 22 stones (24, 10, D:4) a +0 club (25, -31, D:4) a +0 rapier (25, 9, D:4) a +0 club a +0 dagger a +0 dagger (26, -11, D:4) a +0 hand axe a +0 chain mail a +0 club (27, -11, D:4) a +0 trident a +0 leather armour a +0 dagger a +0 ring mail (27, -3, D:4) a +0 whip (28, -12, D:4) a +0 short sword (30, -10, D:4) a +0 flail (36, 19, D:4) a +0 club (44, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 robe (0, 1, D:5) a +0 halberd a +0 halberd (1, 18, D:5) a +0 flail of pain (21, 17, D:5) a +0 dagger a boomerang (26, -10, D:5) a +0 hand axe (28, -3, D:5) a +0 whip (28, 11, D:5) 19 stones (35, 19, D:5) 18 bolts Level 6 of the Dungeon [Shop] Dycloretz's Weapon Emporium 16 stones (22 gold) 13 bolts (36 gold) a +0 club (14 gold) a +0 flail (49 gold) the +7 battleaxe of Pyromania {flame, *Noise rF+ rCorr Dex+4} (996 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). rF: It protects you from fire. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. 27 stones (37 gold) 17 sling bullets (119 gold) a +2 war axe of flaming (256 gold) a +0 dagger (28 gold) (0, 0, D:6) a +0 giant spiked club (26, 16, D:6) 16 stones (30, 1, D:6) a +0 spear of venom (33, 6, D:6) a +0 dagger (35, -4, D:6) a +0 short sword (35, 6, D:6) a staff of death a +0 robe (36, 17, D:6) a +0 dagger (37, 17, D:6) a +0 long sword (41, 2, D:6) a +0 flail (42, 19, D:6) a +0 dagger (43, 1, D:6) a +0 robe a +0 dagger (44, 0, D:6) a +0 flail (44, 1, D:6) a +0 dagger (45, 1, D:6) a +0 club (61, 2, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 17 bolts (14, -9, D:7) a +0 plate armour (15, -7, D:7) a +0 leather armour (17, 1, D:7) 24 bolts (23, -3, D:7) a +0 flail (23, -2, D:7) a +0 halberd of flaming (23, 2, D:7) a +0 club (24, 2, D:7) a +0 flail (25, 2, D:7) a +0 club a +0 robe a +0 whip (30, 19, D:7) a +0 giant club (39, -25, D:7) a +0 dagger 18 stones (43, -2, D:7) a +0 club a +0 war axe a +0 robe a +0 dagger (44, 16, D:7) 17 sling bullets (46, 23, D:7) 5 large rocks (48, -15, D:7) a +0 robe (48, 18, D:7) a +0 shortbow 26 arrows (56, 25, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 scale mail (1, -5, D:8) a +0 robe a +2 trident (1, 1, D:8) a +0 shortbow 18 arrows (2, -5, D:8) a +0 robe (3, -5, D:8) a +0 robe a +0 falchion (4, 3, D:8) a +0 leather armour (7, -31, D:8) 11 stones (13, -23, D:8) 24 stones a +0 plate armour of fire resistance a +0 halberd (14, -4, D:8) a +0 chain mail a +0 glaive (14, -3, D:8) a +0 dagger a +0 falchion (18, -17, D:8) a +0 robe (19, -18, D:8) a +0 mace (20, -3, D:8) a +0 robe (28, 0, D:8) 22 arrows (30, -38, D:8) a +0 helmet (33, -25, D:8) a +0 dagger a +0 robe (33, -24, D:8) a +0 short sword (50, -21, D:8) 21 stones Level 9 of the Dungeon (23, -18, D:9) a +0 war axe a +0 plate armour (33, -8, D:9) a +0 leather armour (36, -14, D:9) a +0 club (still there?) a +0 leather armour (still there?) (36, 0, D:9) 9 arrows Level 10 of the Dungeon [Shop] Ugyater's Armour Shoppe a +0 robe (9 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) the +1 ring mail of Defence {*Corrode +Inv Int+9 Stlth-} (453 gold) Int: It affects your intelligence (+9). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Stlth: It makes you less stealthy. a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) (0, 0, D:10) 24 stones (4, -6, D:10) a +0 flail a +0 plate armour a +0 mace (9, -5, D:10) a +0 chain mail (45, 15, D:10) a +0 war axe (47, 1, D:10) a +0 war axe a +0 chain mail a +0 dagger a +0 leather armour (47, 2, D:10) a +0 dagger a +0 robe (48, 28, D:10) a staff of cold (49, 20, D:10) a +0 robe (51, -13, D:10) 23 stones (51, 7, D:10) a +0 trident (52, 29, D:10) a +0 scale mail Level 11 of the Dungeon (15, -7, D:11) 22 stones (17, -7, D:11) 17 bolts (18, -4, D:11) a +0 dagger a +0 robe (19, -2, D:11) a +0 hand axe 3 boomerangs a +0 leather armour (20, -3, D:11) a +0 whip a +0 leather armour (21, -2, D:11) a +0 mace (23, 9, D:11) a +0 troll leather armour a +1 vorpal hand axe a +1 morningstar of venom a staff of cold a +0 robe (26, -6, D:11) a +0 chain mail (27, -42, D:11) a +2 war axe of draining a +0 chain mail (34, -16, D:11) a +0 ring mail (35, -36, D:11) a +0 leather armour (46, -43, D:11) a +0 leather armour (50, -34, D:11) a +0 dagger (50, -25, D:11) 4 large rocks (51, -43, D:11) 17 sling bullets (54, -16, D:11) 24 stones (55, -2, D:11) 19 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger a +0 short sword (0, 1, D:12) a +0 club (1, 0, D:12) a +0 plate armour a +0 halberd (2, -3, D:12) a +0 short sword (8, -3, D:12) a +0 robe a +4 dagger of chaos a +0 ring mail a +0 dagger (9, -3, D:12) a +2 flail of holy wrath a +0 leather armour a +0 short sword (12, -6, D:12) a +0 hand axe (25, -6, D:12) 24 arrows a +0 shortbow (26, -6, D:12) 20 arrows a +0 shortbow (26, -5, D:12) 19 arrows a +0 shortbow (26, -4, D:12) 18 arrows a +0 shortbow (26, -3, D:12) 7 arrows a +0 shortbow (28, 0, D:12) a +0 whip a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (31, 0, D:12) a +0 chain mail a +2 vorpal hand axe (34, -4, D:12) a +0 short sword (35, 1, D:12) a +0 morningstar (unseen) (36, 1, D:12) a +0 robe a +0 dagger (39, 2, D:12) a +0 short sword Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +1 dagger of electrocution (2, 1, Orc:1) a +0 war axe (10, -11, Orc:1) a +0 dagger (15, -14, Orc:1) a +0 hand axe a +0 chain mail a +0 mace (18, -15, Orc:1) a +0 robe a +0 dagger (18, -14, Orc:1) a boomerang a +0 morningstar a +0 ring mail a +0 flail (19, -14, Orc:1) a +0 robe a +0 dagger 6 large rocks a +4 dagger of holy wrath (20, -14, Orc:1) a +0 flail a +0 leather armour a +0 short sword a +0 chain mail a +0 war axe a +0 robe a +0 dagger (21, -13, Orc:1) a +0 plate armour a +0 war axe a +0 plate armour 3 boomerangs a +0 dire flail a +0 club (22, -13, Orc:1) a +0 dagger (26, -6, Orc:1) a +0 robe a +0 dagger (27, -5, Orc:1) a +0 hand axe (27, -4, Orc:1) a +0 war axe a +0 chain mail (28, -6, Orc:1) a +0 hand axe (29, -7, Orc:1) a +0 chain mail a +0 dire flail (29, -6, Orc:1) a +0 leather armour a +0 flail Level 1 of the Lair of Beasts (2, 12, Lair:1) 8 stones (4, 37, Lair:1) 24 stones (10, 14, Lair:1) a +0 leather armour (20, 0, Lair:1) a +0 plate armour (22, 50, Lair:1) a +4 scimitar of flaming a +0 robe (23, 2, Lair:1) 18 stones (46, 24, Lair:1) a +0 ring mail (47, 4, Lair:1) a komodo dragon corpse (skeletalised by now) (49, 4, Lair:1) a cane toad corpse (skeletalised by now) (52, 28, Lair:1) 10 stones (54, -3, Lair:1) a +0 long sword (54, 35, Lair:1) a water moccasin corpse (skeletalised by now) (60, 4, Lair:1) a water moccasin corpse (skeletalised by now) (62, 15, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 gold pieces (20, 12, Lair:2) a black mamba corpse