Dungeon Crawl Stone Soup version 0.25-a0-942-g87a53962fc (webtiles) character file. Game seed: 14587148560878644037, levelgen mode: deterministic 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on May 7, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (351 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 351, Time: 00:00:17 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 34 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 13 sling bullets (quivered) j - 40 stones Armour e - a +0 robe (worn) Scrolls g - 2 scrolls of fear {unknown} k - a scroll of blinking {unknown} m - a scroll of fog {unknown} n - a scroll of teleportation {unknown} Potions b - a potion of magic {unknown} c - a potion of flight {unknown} h - a potion of brilliance {unknown} l - a potion of stabbing {unknown} Comestibles f - 2 rations i - a chunk of flesh Skills: + Level 1.0 Fighting + Level 2.1 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History d - 13 sling bullets (gained 1) d - 14 sling bullets (gained 1) Found a stone staircase leading down. No target in view! Found an escape hatch in the floor. No target in view! f - 2 rations (gained 1) There is an escape hatch in the floor here. A goblin and a hobgoblin come into view. Firing (i - inventory. (/) - cycle) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (resting) You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. The hobgoblin shouts! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.############.# #......##......# ...# ######.##.###### .g.# ...........># ...# .......##.#.# (.. ..#######.#.# ..# #.#.#.....#.# ..# ....#.#####.#####..##### ..### #.....@......# ....# ############.# ..#.# #.#.# #.#.# .# #.#.# .# . #.#.############ .###. #.#............#+#.... #.######............#### You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 350 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 350 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 351 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.9 Spellcasting | | 1.0 Hexes | | 3.1 Action || total -------------------------++------- Fire: Hunting sling || 30 Armor: Robe || 6 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------