Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108f01 (webtiles) character file. Game seed: 8009968745840708542, levelgen mode: deterministic 147 Iscandelvey the Vexing (level 5, -3/38 HPs) Began as a Demonspawn Arcane Marksman on Apr 3, 2020. Shot with an arrow by a centaur (5 damage) ... on level 6 of the Dungeon. The game lasted 00:14:34 (3129 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 3129, Time: 00:14:35 Health: -3/38 AC: 3 Str: 10 XL: 5 Next: 7% Magic: 8/8 EV: 12 Int: 15 God: Gold: 101 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . B - +2 dagger (flame) rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-3 -> -5), glowing A: powered by death 1 a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling h - a +0 club s - a +0 hand crossbow y - a +0 hand axe B - a +2 dagger of flaming (weapon) Missiles c - a throwing net d - 33 sling bullets k - 42 poisoned darts (quivered) l - 79 stones E - 32 arrows Armour e - a +0 robe g - a +0 leather armour (worn) v - a +0 ring mail Jewellery q - an uncursed ring of resist corrosion {unknown} Scrolls r - a scroll of random uselessness t - a scroll of magic mapping u - 2 scrolls of immolation w - a scroll of enchant armour x - a scroll of noise A - a scroll of enchant weapon C - a scroll of amnesia {unknown} F - a scroll of teleportation {unknown} Potions i - 2 potions of curing {unknown} m - a potion of magic {unknown} n - 3 potions of heal wounds {unknown} o - a potion of mutation {unknown} p - a potion of flight {unknown} D - a potion of degeneration {unknown} Comestibles f - 4 rations Skills: + Level 2.0 Fighting - Level 1.9(2.1) Slings + Level 1.0(1.6) Throwing + Level 1.1 Armour + Level 2.4 Dodging * Level 2.0 Spellcasting * Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... b - Slow Hex ##...... 9% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 36% 3 ###.... Portal Projectile Hex/Tloc #..... 36% 3 ###.... Cause Fear Hex ##........ 50% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Temple (0/1) D:6 Altars: Wu Jian The Shining One Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History The worker ant twitches its antennae in your direction. The worker ant moves out of view. The gnoll hits you from afar with a cursed -3 halberd. * * * LOW HITPOINT WARNING * * * Found a staircase to the Ecumenical Temple. The worker ant bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The worker ant poisons you! The gnoll hits you but does no damage. A centaur comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. The centaur shouts! The gnoll barely misses you. The worker ant bites you but does no damage. The centaur wields a cursed -2 shortbow. The centaur shoots an arrow. The arrow closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The centaur shoots an arrow. The arrow hits you. You die... ###+###### ..### .......... #####.... . ..[....... #....... .. .......... .....P.P... ....g.. #.#...c.... .... #.#..P.P.## ###'#### ###.#........ ...§§§§# #..a#@.##### ..§§§§§# #...g........ ...§§§.#####.gg...###### ..§§§§....g...(...# .....§........##### .........(....+ ..............# ..............# ..............# You could see a centaur, a gnoll shaman and 3 gnolls. Vanquished Creatures Terence (D:2) 5 adders 2 oozes (D:2) 3 worms (D:2) A dart slug (D:3) A leopard gecko (D:2) 2 orcs (D:3) 2 giant cockroaches 9 goblins 3 hobgoblins 4 jackals 5 kobolds A ball python (D:3) 10 bats 3 frilled lizards 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 118 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 118 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 126 | D:1 | Learned a level 2 spell: Slow 1237 | D:2 | Found an ornate altar of the Wu Jian Council. 1280 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1926 | D:2 | Reached XP level 4. HP: 8/33 MP: 1/6 2214 | D:2 | Found a glowing golden altar of the Shining One. 2448 | D:3 | Noticed Terence 2495 | D:2 | Killed Terence 2495 | D:2 | Reached skill level 1 in Throwing 2495 | D:2 | Reached skill level 1 in Armour 2495 | D:2 | Reached skill level 4 in Hexes 2712 | D:3 | Reached XP level 5. HP: 32/38 MP: 1/7 3087 | D:3 | You fall into a shaft and drop 3 floors! 3125 | D:6 | Found a staircase to the Ecumenical Temple. 3127 | D:6 | Noticed a centaur 3129 | D:6 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, minmay_pentomino_r2 D:2: minmay_diamond_boxcup, layout_basic, nicolae_overflow_crystal_walls, old_standard_altar D:3: layout_rooms, uniq_terence D:6: layout_basic, minmay_temple_entry_trees Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.4 Throwing | 1 | 1.0 Armour | 1 | 1.1 Hexes | 4 | 4.0 Fighting | 2 | 2.0 Spellcasting | 2 | 2.0 Slings | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 35 | || 35 Dagger | 17 | 67 || 84 Hand axe | | 5 || 5 Fire: Hunting sling | 97 | 26 || 123 Throw: Dart | 9 | 23 || 32 Cast: Corona | 8 | 3 || 11 Slow | 4 | 7 || 11 Use: Scroll | | 10 || 10 Eat: Chunk | 3 | 5 || 8 Armor: Robe | 10 | || 10 Leather armour | 15 | 25 || 40 Dodge: Dodged | 86 | 85 || 171 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 120 | 90 | 42.9 | 42 | 13 | 23.6 +---------+---------+-------+---------+---------+------- D:1 | 27 | 3 | 10.0 | 18 | 2 | 10.0 D:2 | 57 | 87 | 60.4 | 13 | 11 | 45.8 D:3 | 36 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------