Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108f01 (webtiles) character file. Game seed: 1393105245626990485, levelgen mode: deterministic 8 Iscandelvey the Vexing (level 2, 15/21 HPs) Began as a Demonspawn Arcane Marksman on Apr 3, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (73 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 73, Time: 00:00:11 Health: 15/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 14 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 4 stones d - 4 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} g - 3 scrolls of fog {unknown} h - a scroll of enchant weapon {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Aim: a giant cockroach You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. A giant cockroach is nearby! Firing (i - inventory. (/) - cycle) d - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach You shoot a sling bullet. The sling bullet closely misses the giant cockroach. A giant cockroach is nearby! Firing (i - inventory. (/) - cycle) d - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#..#### ♣P.#....# #.# ♣.......## #.# # ♣........### #.##.# # ............ ...#.##.# .♣.......### #(.(..... ..♣......# #.(...... ♣.♣.....## #........ ........# ###@)...... ........######....(..... ..(...............(..... ..........##)........... ....##.........(####.... .##..............# #### # ###..........=.# #............# ##.........?## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 giant cockroaches (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 72 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 72 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 73 | D:1 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.9 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 30 Armor: Robe || 4 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------