Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a7979f0 (webtiles) character file. Game seed: 16415309089749248908, levelgen mode: deterministic 16 Iscandelvey the Charmwright (level 2, 10/22 HPs) Began as a Demonspawn Skald on Apr 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (733 turns). Iscandelvey the Charmwright (Demonspawn Skald) Turns: 733, Time: 00:00:51 Health: 10/22 AC: 3 Str: 11 XL: 2 Next: 41% Magic: 5/5 EV: 12 Int: 14 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - 2 rations Skills: + Level 2.1 Fighting + Level 2.0 Polearms + Level 1.1 Armour + Level 1.8 Dodging + Level 2.0 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 13% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! You are too injured to fight recklessly! A dart slug is nearby! You are too injured to fight recklessly! A dart slug is nearby! You are too injured to fight recklessly! A dart slug is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A dart slug is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......##.....................##. .......##....#.#############..# .......##..#.#.###.♣....♣..#### .....####.......#...........## .....#####.####.#♣..♣......<.### .##.............#.............≈# ###.######.######..............# #..........###♣w.............♣ ###########∩#.@..............♣ #......8.....♣.....# ##...............#∩## #................∩.# #♣....(........(. ## #...♣......... #♣........#∩#. #♣.......#.# ##.....## You could see a dart slug. Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 242 | D:1 | Reached skill level 1 in Armour 266 | D:1 | Reached skill level 3 in Charms 266 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 266 | D:1 | Reached XP level 2. HP: 3/22 MP: 5/5 733 | D:1 | Quit the game Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, kennysheep_nondescript Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Charms | 3 | 3.0 Polearms | 2 | 2.0 Fighting | | 2.1 Dodging | | 1.8 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 53 Armor: Leather armour || 12 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------