Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a7979f0 (webtiles) character file. Game seed: 9199598925005392143, levelgen mode: deterministic 9 Iscandelvey the Charmwright (level 2, 7/22 HPs) Began as a Demonspawn Skald on Apr 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (150 turns). Iscandelvey the Charmwright (Demonspawn Skald) Turns: 150, Time: 00:00:43 Health: 7/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 5/5 EV: 12 Int: 14 God: Gold: 28 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 chunks of flesh d - a ration Skills: + Level 2.0 Fighting + Level 1.8 Polearms + Level 1.0 Armour + Level 1.9 Dodging + Level 2.1 Spellcasting + Level 2.9 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Your Armour skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##g.##.#'..## ..#..##...##g.## ##+### ..gw##.....##..##.....## ...##.......##..#....... ..#'.........##......... .##...........##...>##. ?#.............#g#...... .#.............#)# ....# .#......<...[..#@# ...# g#.............#)# ..# (#.............#.# .. .##...........##.# . (.##.........##... #..#'.......+# ... ##..##.....## #.. .....###.### #... ...#...#.# You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 149 | D:1 | Reached skill level 1 in Armour 149 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 149 | D:1 | Reached XP level 2. HP: 7/22 MP: 5/5 150 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_pond_e Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.0 Fighting | | 2.0 Polearms | | 1.8 Dodging | | 1.9 Spellcasting | | 2.1 Charms | | 2.9 Action || total -------------------------++------- Melee: Spear || 19 Armor: Leather armour || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------