Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a7979f0 (webtiles) character file. Game seed: 4173193716809368424, levelgen mode: deterministic 14 Iscandelvey the Charmwright (level 2, -1/22 HPs) Began as a Demonspawn Skald on Apr 2, 2020. Killed from afar by a dart slug (6 damage) ... with a slug dart ... on level 2 of the Dungeon. The game lasted 00:00:28 (428 turns). Iscandelvey the Charmwright (Demonspawn Skald) Turns: 428, Time: 00:00:29 Health: -1/22 AC: 3 Str: 11 XL: 2 Next: 27% Magic: 5/5 EV: 17 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: agile A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of remove curse {unknown} Potions e - a potion of curing {unknown} g - a potion of invisibility {unknown} Comestibles d - a ration f - 2 chunks of flesh Skills: + Level 2.1 Fighting + Level 1.9 Polearms + Level 1.0 Armour + Level 1.9 Dodging + Level 2.1 Spellcasting + Level 3.0 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ###.... Spectral Weapon Hex/Chrm #....... 45% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug is moderately wounded. The dart slug misses you. You hit the dart slug but do no damage. The dart slug is moderately wounded. The dart slug misses you. You hit the dart slug. The dart slug is severely wounded. You hit the dart slug but do no damage. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You die... ### ..# #.# ##.## .g. #w# #@# #.####.# #......# ######## You could see a dart slug and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) A goblin (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:1 | Found a radiant altar of Vehumet. 55 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 55 | D:1 | Reached XP level 2. HP: 6/22 MP: 5/5 296 | D:1 | Reached skill level 3 in Charms 370 | D:1 | Reached skill level 1 in Armour 419 | D:1 | You fall into a shaft and drop 1 floor! 428 | D:2 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners D:2: layout_loops_corners, grunt_temple_overflow_open, grunt_dithmenos_smoke_and_mirrors, gammafunk_temple_overflow_wave, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Charms | 3 | 3.0 Armour | 1 | 1.0 Fighting | | 2.1 Polearms | | 1.9 Dodging | | 1.9 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Spear || 44 Armor: Leather armour || 7 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------