Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a7979f0 (webtiles) character file. Game seed: 10518284857734821650, levelgen mode: deterministic 8 Iscandelvey the Charmwright (level 2, 10/22 HPs) Began as a Demonspawn Skald on Apr 2, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (289 turns). Iscandelvey the Charmwright (Demonspawn Skald) Turns: 289, Time: 00:00:14 Health: 10/22 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} f - 2 scrolls of remove curse {unknown} Comestibles d - 2 rations Skills: + Level 2.2 Fighting + Level 1.8 Polearms + Level 0.9 Armour + Level 1.8 Dodging + Level 2.0 Spellcasting + Level 2.9 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History You closely miss the goblin. The goblin is heavily wounded. The goblin hits you. A goblin is nearby! You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you. A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You are too injured to fight recklessly! A goblin is nearby! You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ....... ....## ....# #..# ###..#### #.###.......# # #........##.#.## #.###.#.###@$..# #.###.#)# #.....# #.......###....## ###.......#...... ####.#.###.###.#### #. #......# .# .# #.# #.##.### # +# #.# #.##.# #.# #.##.#####.# ###.# There were no monsters in sight! Vanquished Creatures A bat (D:1) 4 goblins (D:1) A hobgoblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 288 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 288 | D:1 | Reached XP level 2. HP: 10/22 MP: 5/5 289 | D:1 | Quit the game Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_corners, minmay_rat_gold_closets Action || total -------------------------++------- Melee: Spear || 25 Armor: Leather armour || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------