Dungeon Crawl Stone Soup version 0.25-a0-339-gb37b713d4c (webtiles) character file. Game seed: 7734674435598844194, levelgen mode: deterministic 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on Dec 28, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (59 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 59, Time: 00:00:13 Health: 21/21 AC: 4 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 18 sling bullets (quivered) Armour e - a +0 robe (worn) Potions b - a potion of mutation {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.9 Slings + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History You shoot a sling bullet. The sling bullet hits the leopard gecko! You kill the leopard gecko! Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. d - 14 sling bullets (gained 1) d - 15 sling bullets (gained 1) You see here a leopard gecko corpse. d - 16 sling bullets (gained 1) You see here a kobold corpse. d - 17 sling bullets (gained 1) d - 18 sling bullets (gained 1) b - a bubbling yellow potion Autopickup is now off. Unknown command. Autopickup is now on. Sorry, you're not good enough to have a special ability. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############ ...........# ### #####......# ... #......##.# #...>.....# #...[...####### #.......††..@.# #......######.# #......# ... #.....$# #### #......# ######## There were no monsters in sight! Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 45 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 45 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 59 | D:1 | Quit the game Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, minmay_ruptured Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 1.0 Slings | | 1.9 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------