Dungeon Crawl Stone Soup version 0.25-a0-339-gb37b713d4c (webtiles) character file. Game seed: 4976116707458473805, levelgen mode: deterministic 9 Iscandelvey the Vexing (level 2, 15/21 HPs) Began as a Demonspawn Arcane Marksman on Oct 25, 2019. Quit the game on level 1 of the Dungeon on Dec 28, 2019. The game lasted 00:00:52 (265 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 265, Time: 00:00:52 Health: 15/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 23 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 36 stones d - 12 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of heal wounds {unknown} h - 2 potions of mutation {unknown} i - a potion of brilliance {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You see here a ring mail. Found a ring mail. No target in view! A goblin comes into view. Firing (i - inventory. (/) - cycle) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin You shoot a sling bullet. The sling bullet barely misses the goblin. A goblin is nearby! Firing (i - inventory. (/) - cycle) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.......[...# ..######...........# ..>................# ...#####...........# ##.#####...........# ...[................ ########..#......# # #.........# # #..#.....@# # #...###.##(..# # #.#.....# ...# ### #.#..##.# ...# ..# ...#.##.# #.## #.# .... #.# .. #.# ... ### ..# .. ...# ## ### .. .# ...#.. ########## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 233 | D:1 | Upgraded the game from 0.25-a0-44-g29a1220a87 to | 0.25-a0-339-gb37b713d4c 264 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 264 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 265 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, kennysheep_small_spiral Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 29 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------