Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 15928379811948341363, levelgen mode: deterministic 6 Iscandelvey the Vexing (level 1, -1/15 HPs) Began as a Demonspawn Arcane Marksman on Oct 23, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (560 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 560, Time: 00:00:17 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 2/2 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 14 sling bullets (quivered) h - 14 stones Armour e - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} c - 4 scrolls of identify {unknown} g - a scroll of fog {unknown} j - a scroll of magic mapping {unknown} Potions i - a potion of curing {unknown} k - 2 potions of heal wounds {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.1 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The jackal bites you but does no damage. The jackal bites you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (almost dead) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # #..........# # #..........####### # #................# # ######...........# # #####...........# # #...#...........# ## ###########.#......######.# .####..........h###.##.# #.# ................@h.....# #.# .##............(##.##..# #.# [##.#...........##.#...######.### .##.....#######.............#.... .............###............####. ........####.#...........[..##... ........#....#..#........#####.## ........#.####...........#####.## ...#....#.####................... You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) A hobgoblin (D:1) A jackal (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 560 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_basic, lemuel_crystal_altar, overflow_temple_1_default, grunt_decor_mini_mirrors Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 8 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------