Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 12191031789710818456 13 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on July 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (30 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 30, Time: 00:00:07 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 24% Magic: 3/3 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 12 sling bullets (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 9% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 52% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History A jackal is nearby! A jackal is nearby! Firing (i - inventory) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barks! Firing (i - inventory) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Your Slings skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. A hobgoblin comes into view. It is wielding a +0 club. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ## #.#.( #.#(# ....g #(#(# ### #?#h# .....#.#.# # .......@.# .# ########.#..# #####........# ..........#..# ######.###..# #.# ## ##.#### #.....# ###.....# You could see a jackal and a hobgoblin (wandering). Vanquished Creatures A gnoll (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 29 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 29 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 30 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, minmay_misc_feat_rugged, nemelex_xobeh_ov_fountains_minmay Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.5 Action || total -------------------------++------- Fire: Hunting sling || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------