Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 11734151108981732433 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on July 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (102 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 102, Time: 00:00:07 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 6% Magic: 3/3 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 15 sling bullets (quivered) Armour e - a +0 robe (worn) Jewellery g - an uncursed amulet of guardian spirit {unknown} Scrolls b - a scroll of magic mapping {unknown} Potions c - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.2 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, clinging) You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is severely wounded. Firing (i - inventory) d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, clinging) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! Firing (i - inventory) d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, clinging) You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##............... ##........#.......... #.....^...#.......... #.........#.......... #..................[. #............#.....# #..................# #..................# #............@.....# #............#.....# #####........#(....# #####....#(....# #....#(....# #....#(....# #....#.....# #....#.....# #....# There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 101 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 101 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 102 | D:1 | Quit the game Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.2 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------