Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad0bc (webtiles) character file. Game seed: 2612883449951431649 8 Iscandelvey the Vexing (level 2, 15/21 HPs) Began as a Demonspawn Arcane Marksman on July 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (163 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 163, Time: 00:00:13 Health: 15/21 AC: 3 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 10 sling bullets (quivered) Armour e - a +0 robe (worn) Jewellery h - an uncursed amulet of the acrobat {unknown} Scrolls b - a scroll of remove curse {unknown} Potions c - a potion of lignification {unknown} g - a potion of degeneration {unknown} Comestibles f - 3 rations Skills: + Level 1.1 Fighting + Level 2.0 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History You shoot a sling bullet. The sling bullet barely misses the bat. There are monsters nearby! There are monsters nearby! Firing (i - inventory) d - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a sling bullet. The sling bullet barely misses the bat. The bat hits you but does no damage. x3 Firing (i - inventory) d - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot a sling bullet. The sling bullet barely misses the bat. The sling bullet hits the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Rugged brown scales grow over part of your body. The bat barely misses you. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ..# ####### (...##### #.....# ## .%..b...######.....####. (......@.....'........'. .......#######.....####. ^...... #.....# #. ......$ #.....# #. ...(... #.....# #. ....... #.....# #. .....%. ####### #. ####... #. ## You could see a bat. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A goblin (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 162 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 162 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 163 | D:1 | Quit the game Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 23 Armor: Robe || 9 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------