Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd530 (webtiles) character file. Game seed: 9532733097171787673 101 Iscandelvey the Vexing (level 4, 9/32 HPs) Began as a Demonspawn Arcane Marksman on June 28, 2019. Quit the game on level 4 of the Dungeon. The game lasted 00:01:17 (1376 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 1376, Time: 00:01:18 Health: 9/32 AC: 2 Str: 10 XL: 4 Next: 48% Magic: 2/5 EV: 12 Int: 16 God: Gold: 84 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.18/turn (no ring) @: quite poisoned (9 -> 5) A: powered by pain 1, magic shield, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles h - 110 stones (quivered) Armour e - a +0 robe (worn) Jewellery i - an uncursed amulet of rage {unknown} k - an uncursed ring of stealth {unknown} Scrolls c - 2 scrolls of immolation {unknown} l - a scroll of identify {unknown} n - a scroll of remove curse {unknown} Potions b - a potion of brilliance {unknown} g - 3 potions of curing {unknown} j - 2 potions of lignification {unknown} m - a potion of heal wounds {unknown} Comestibles f - 3 rations Skills: + Level 1.5 Fighting + Level 3.4 Slings + Level 2.1 Dodging + Level 0.1 Stealth + Level 1.0 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 8% 2 ###.... Inner Flame Hex/Fire #....... 32% 3 ####... Portal Projectile Hex/Tloc #..... 32% 3 ####... Cause Fear Hex ##........ 45% 4 #####.. Leda's Liquefaction Hex/Erth #......... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:4 % Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone hits the worker ant but does no damage. The worker ant is severely wounded. You feel sick. The worker ant bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) h - 112 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone closely misses the worker ant. The worker ant closely misses you. Firing (i - inventory) h - 111 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) You shoot a stone. The stone hits the worker ant. You kill the worker ant! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. ..... ##. #.#.. (. #.#.# #( #.#.# # #.##.#.# #.## #.∩#..# ..##(###.# #.#.(#.## #.##@## #.###....## #.........########## #....###............## ...#. #.............### #. # #..#####..(.....# # .....# #.##..#..# ###..# #.##..#..# #..# #..#...#.# There were no monsters in sight! Vanquished Creatures A worker ant (D:4) A hound skeleton (D:4) 2 adders (D:2) A worm (D:2) 5 dart slugs 3 leopard geckos 8 bats A giant cockroach (D:1) 3 hobgoblins 5 kobolds (D:1) 2 frilled lizards 3 goblins 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 107 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 107 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 474 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 474 | D:1 | Reached XP level 3. HP: 25/26 MP: 4/4 1312 | D:2 | You fall into a shaft and drop 2 floors! 1344 | D:4 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1344 | D:4 | Reached XP level 4. HP: 27/32 MP: 5/5 1355 | D:4 | Found Astiurpho's Food Emporium. 1376 | D:4 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring D:2: layout_rooms, bloody_makhleb D:4: layout_loops_ring, gup_sewer_entry_spiral, first_ration, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 2 3 | 3.4 Dodging | 2 | 2.1 Fighting | | 1.5 Stealth | | 0.1 Spellcasting | | 1.0 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 115 | 11 || 126 Eat: Chunk | 1 | || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 20 | 2 || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 145 | 0 | 0.0 | 37 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 51 | 0 | 0.0 | 12 | 0 | 0.0 D:4 | 50 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------