Dungeon Crawl Stone Soup version 0.24-a0-447-ge8da9206dc (webtiles) character file. Game seed: 6948994759880658736 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on June 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (219 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 219, Time: 00:00:12 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 66 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 16 sling bullets (quivered) Armour e - a +0 robe (worn) Jewellery l - an uncursed ring of protection from fire {unknown} Scrolls c - a scroll of random uselessness {unknown} h - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions b - a potion of agility {unknown} g - a potion of lignification {unknown} j - 2 potions of curing {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.2 Slings + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History d - 16 sling bullets (gained 1) d - 17 sling bullets (gained 1) Key pressed, stopping explore. No target in view! Found a ring mail. No target in view! j - 2 fizzy ruby potions (gained 1) Key pressed, stopping explore. No target in view! A giant cockroach comes into view. Firing (i - inventory) d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, resting) You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #.### # #...#### # ###.#..# # # ##.#..#.... # #.......# # #######..###### #...........# #.#########.# #...@.# #......[.# #..$.#.#.# #.....+...# ##....##### #.... #...( #.... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 jackals (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 218 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 218 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 219 | D:1 | Quit the game Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.2 Fighting | | 1.0 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 25 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------