Dungeon Crawl Stone Soup version 0.24-a0-441-g27f0392e16 (webtiles) character file. Game seed: 13684841991932575669 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on June 19, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (244 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 244, Time: 00:00:10 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 28 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 14 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} h - a scroll of magic mapping {unknown} Potions c - a potion of lignification {unknown} g - a potion of berserk rage {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The sling bullet hits the jackal. The jackal is severely wounded. The jackal moves out of view. There are monsters nearby! Firing (i - inventory) d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin is nearby! Firing (i - inventory) d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##..........# #. ...............## #. ...##...........# #. #...#.#####.# ##. #.........#.# #.. . .....#..#...#.### ... .....####..#.#.....#.... .....###..>#.#........## #....@..)#.#.......... #..h##...#.##.......## #.( #...#.....###### #h #.........# (. ##........# .. #........# . #........# #........# #........# You could see 2 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 243 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 244 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 3.4 Action || total -------------------------++------- Fire: Hunting sling || 21 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------