Dungeon Crawl Stone Soup version 0.24-a0-381-g637bb3806f (webtiles) character file. Game seed: 3401617034929326169 23 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on June 3, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (605 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 605, Time: 00:00:19 Health: 21/21 AC: 4 Str: 10 XL: 2 Next: 75% Magic: 3/3 EV: 12 Int: 14 God: Gold: 56 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: slimy green scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 17 bolts (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of random uselessness {unknown} h - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of might {unknown} g - a potion of flight {unknown} i - a potion of heal wounds {unknown} j - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 2.1 Crossbows + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.8 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 9% 2 ###.... Inner Flame Hex/Fire #....... 34% 3 ####... Portal Projectile Hex/Tloc #..... 34% 3 ####... Cause Fear Hex ##........ 47% 4 #####.. Leda's Liquefaction Hex/Erth #......... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History d - 17 bolts (gained 1) k - a scroll labeled MESCHO YS OLI No target in view! A hobgoblin comes into view. Firing (i - inventory) d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (resting) You shoot a bolt. The bolt hits the hobgoblin! You kill the hobgoblin! d - 17 bolts (gained 1) You see here a hobgoblin corpse. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .##.#.# #.# #.# ..#.#.# #.# #.# .##.#.# #.# #.# ..#.#.#####.# #.# .##.........# #.# ..#.#.################.# .##....................# ..#.#.####.)..########## .##...........#.@.# ..#.#.###.....#.#.# .##.....#.....#.#.# ..#...#.#.....#.#.# .##...#.#.....###.# ..#...#.#.........# .##...#.#.###.##### #.......#.....# #.#..>###..#### There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 164 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 605 | D:1 | Quit the game Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 3.8 Action || total -------------------------++------- Fire: Hand crossbow || 40 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 34 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------