Dungeon Crawl Stone Soup version 0.24-a0-381-g637bb3806f (webtiles) character file. Game seed: 11840486536238473847 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on June 3, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (249 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 249, Time: 00:00:08 Health: 21/21 AC: 4 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 50 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 17 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of mutation {unknown} Comestibles f - 3 rations Skills: + Level 1.0 Fighting + Level 2.3 Slings + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin is too close now for your liking. Firing (i - inventory) d - 19 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! Firing (i - inventory) d - 18 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#.###.......#.# ##.## #.........# #.# #.........###.# #.# ###...##....... #.# #...###.##### #.# ##### #.# ##.## #.# #...## ##'## #...@# ##...## #....# ##.....## ####(. ##.......## #(.. #.........# ..... +.........+ #....# #.........# #.(#.# ##......... #.##.# ##........ ##...#### There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 248 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 249 | D:1 | Quit the game Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.3 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 17 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------