Dungeon Crawl Stone Soup version 0.24-a0-378-g94936e539c (webtiles) character file. Game seed: 1424183139987551358 9 Iscandelvey the Vexing (level 2, 19/21 HPs) Began as a Demonspawn Arcane Marksman on June 1, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (203 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 203, Time: 00:00:16 Health: 19/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 41 stones d - 5 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} g - a scroll of remove curse {unknown} h - a scroll of blinking {unknown} Potions i - a potion of cancellation {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.1 Slings + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet closely misses the jackal. The jackal barks! The sling bullet hits the jackal but does no damage. The jackal bites you but does no damage. The jackal barely misses you. There are monsters nearby! Firing (i - inventory. (/) - cycle) d - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. The kobold throws a stone. The stone hits you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ... ... ...... .. ..... . ..###.... (. ##.#.#Kh.# (.. #. #(......h+ ...( ....##..##.#.##..# ..... ....##........##h#K..... .........#(#.##.@(.(...( ....## #.###....##...... ....# #..#..#### ..... ....# #..).# ..!( ....# #.#..###### ... ....#####.#)......# .. .#......#..†.####.# . .#.#.##.###.....# .#....#.#.......# You could see 3 jackals and 2 kobolds. Vanquished Creatures 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 202 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 202 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 203 | D:1 | Quit the game Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, minmay_hexomino_u4 Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.1 Fighting | | 1.0 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 28 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 4 | 30.8 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+------- D:1 | 9 | 4 | 30.8 | 5 | 3 | 37.5 +---------+---------+-------+---------+---------+-------