Dungeon Crawl Stone Soup version 0.24-a0-361-g57161393b2 (webtiles) character file. Game seed: 13179074518857550300 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on May 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (126 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 126, Time: 00:00:08 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 15 stones d - 16 sling bullets (quivered) Armour e - a +0 robe (worn) Comestibles f - 3 rations Skills: + Level 1.4 Fighting + Level 1.7 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History d - 15 sling bullets (gained 1) d - 16 sling bullets (gained 1) A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin moves out of view. Found a ration. d - 17 sling bullets (gained 1) No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. You see here a sling bullet. Firing (i - inventory. (/) - cycle) d - 17 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##### ..# ####### #...### .... ..)..)## #..... (.... #####..###...#####...l%. ###......#...@....... ####...........####..... ........>..)....# ..# ##..#########....# # .#### ####..# ....## #..# .....## #.# ...(..# .# ......# . You could see a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 125 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 125 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 126 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_rooms, minmay_misc_feat_chi Action || total -------------------------++------- Fire: Hunting sling || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------