Dungeon Crawl Stone Soup version 0.24-a0-307-gf989941 (webtiles) character file. Game seed: 8089713464554281691 8 Iscandelvey the Vexing (level 2, 13/21 HPs) Began as a Demonspawn Arcane Marksman on May 13, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (79 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 79, Time: 00:00:09 Health: 13/21 AC: 4 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 6 bolts (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of remove curse {unknown} Potions b - a potion of invisibility {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 2.0 Crossbows + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 58% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History You kill the rat! The kobold barely misses you. The kobold hits you with a +0 whip. There are monsters nearby! Firing (i - inventory) d - 8 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded) You shoot a bolt. The bolt barely misses the kobold. The rat completely misses you. The kobold hits you but does no damage. The rat barely misses you. There are monsters nearby! Firing (i - inventory) d - 7 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip (moderately wounded) You shoot a bolt. The bolt hits the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. The rat bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# #...# .$? #.......###..# .. #......[##..# .( ##..##......# #. ##.......##.# #(.#....#...##.# #.#....#...##.# #....#.#...##.# ##.@.......##.# ......r)...#...##.### ######...###........# w.(.# #........# ..#(.# ##..#....# # ..##(.# #....)..# #. ... .... #.......##.. ..(. .(.......#....#... .....#####...# You could see a dart slug and a rat. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 78 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 78 | D:1 | Reached XP level 2. HP: 15/21 MP: 3/3 79 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 1.0 Spellcasting | | 1.0 Hexes | | 3.1 Action || total -------------------------++------- Fire: Hand crossbow || 16 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------