Dungeon Crawl Stone Soup version 0.24-a0-307-gf989941 (webtiles) character file. Game seed: 5862510406936706273 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on May 13, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (95 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 95, Time: 00:00:09 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 10 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 8 bolts (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of random uselessness {unknown} c - a scroll of remove curse {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.0 Crossbows + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Aim: a kobold, wielding a +0 dagger (severely wounded) You shoot a bolt. The bolt barely misses the kobold. The bolt hits the frilled lizard but does no damage. There are monsters nearby! Firing (i - inventory) d - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (moderately wounded) You shoot a bolt. The bolt hits the kobold! You kill the kobold! A frilled lizard is nearby! Firing (i - inventory) d - 9 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You shoot a bolt. The bolt hits the frilled lizard. You kill the frilled lizard! Your Crossbows skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######### . #...).... ...########## #........ ..(.........# #........ ((..(.)@....# #........ ............####........ ......................>. ............#........... ...#######........###### .. #....#.##.....# . #.............# ..#........#### ..#.#.........# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Noticed an electric eel 3 | D:1 | Noticed an electric eel 94 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 94 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 95 | D:1 | Quit the game Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, minmay_domino_2 Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 3.4 Action || total -------------------------++------- Fire: Hand crossbow || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------