Dungeon Crawl Stone Soup version 0.24-a0-307-gf989941 (webtiles) character file. Game seed: 11191887713324056568 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on May 12, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (214 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 214, Time: 00:00:08 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 35 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 31 bolts (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} c - a scroll of magic mapping {unknown} g - 2 scrolls of immolation {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 1.9 Crossbows + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The bolt hits the dart slug but does no damage. The dart slug is heavily wounded. The dart slug is too close now for your liking. Firing (i - inventory) d - 33 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded) You shoot a bolt. The bolt hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. A dart slug is nearby! Firing (i - inventory) d - 32 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded) You shoot a bolt. The bolt hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######..##.##..#. #...............#. #........##.##..#. #..)......#.##..## .# ##........#.##.... ..# #........#.##.### ..#(( #........#.##.# #..).##........#.##.# #...@..........##.# ......#########.####.# ##### #.####.# #......## #####...# #######...## #........... #.#####...## #.# #.# #...# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 213 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 213 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 214 | D:1 | Quit the game Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, minmay_misc_feat_diagonals Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | | 1.0 Crossbows | | 1.9 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hand crossbow || 13 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------