Dungeon Crawl Stone Soup version 0.24-a0-307-gf989941 (webtiles) character file. Game seed: 12943994734527549944 16 Iscandelvey the Vexing (level 2, 0/21 HPs) Began as a Demonspawn Arcane Marksman on May 12, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (82 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 82, Time: 00:00:15 Health: 0/21 AC: 4 Str: 10 XL: 2 Next: 41% Magic: 3/3 EV: 9 Int: 14 God: Gold: 13 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: thin metallic scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - a bolt (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} c - 3 scrolls of fear {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 2.2 Crossbows + Level 1.8 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Message History The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. The jackal closely misses you. The ball python bites you but does no damage. The ball python constricts you. Unknown command. Firing (i - inventory) d - 2 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You shoot a bolt. The bolt closely misses the ball python. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The ball python barely misses you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The hobgoblin hits you but does no damage. The jackal barely misses you. The jackal bites you. You die... ..... #.# ....##.# #...) ##...#..#### ..#!. #.(......?.######.#.. ##(#....(...##....... ..(................##... #.(Sg......[......... ##(.h@.....>....# #.. #(..h))....†....## #.. #.#(......###....###.. #.(.......# #.##..##.. .(...#......#...###..#.. ((...#######..######.... (... ...## #...... .... #### #>###.. ... #.##... You could see 2 jackals, a hobgoblin and a ball python. Vanquished Creatures A dart slug (D:1) 2 leopard geckos (D:1) 3 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 41 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 41 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 82 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_rooms Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.2 Fighting | | 1.0 Dodging | | 1.8 Spellcasting | | 1.0 Hexes | | 3.4 Action || total -------------------------++------- Fire: Hand crossbow || 33 Armor: Robe || 11 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------