Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 8951297826178070332 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on May 2, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (721 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 721, Time: 00:00:33 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 28 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn b - ring of protection from magic MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 18 bolts (quivered) Armour e - a +0 robe (worn) Jewellery b - a ring of protection from magic (left hand) Scrolls c - a scroll of magic mapping {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 2.0 Crossbows + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The hobgoblin shouts! The hobgoblin is almost dead. A hobgoblin is nearby! A hobgoblin is nearby! Firing (i - inventory) d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead) You shoot a bolt. The bolt hits the hobgoblin. You kill the hobgoblin! Your Crossbows skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. d - 17 bolts (gained 1) You now have 28 gold pieces (gained 15). d - 18 bolts (gained 1) Done exploring. Put on which piece of jewellery? (? for menu, Esc to quit) b - a ring of protection from magic (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#.##########.#.# ....#..........#.#.# ....##########.#.#.# #............#.#.#.# ##.##..###...#.#.#.# ##..#..# #...#.#.#.# ....#.####...#.#.#.# ....#..[.......#.#.# 8...######.#####@#.# ....# #.......#.# ....##############.# ....##.............# ....##.############# '...##.# #...##.# ##..##.# ##...#.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 686 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 686 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 721 | D:1 | Quit the game Skill XL: | 1 | ---------------+----+----- Crossbows | 2 | 2.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.4 Action || total -------------------------++------- Fire: Hand crossbow || 23 Armor: Robe || 3 Dodge: Dodged || 2