Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 9911429454143859627 8 Iscandelvey the Vexing (level 2, 8/21 HPs) Began as a Demonspawn Arcane Marksman on Apr 20, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (416 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 416, Time: 00:00:52 Health: 8/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Missiles c - 2 javelins (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) Scrolls h - a scroll of identify {unknown} Potions b - a potion of curing {unknown} e - a potion of invisibility {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.9 Throwing + Level 1.7 Dodging + Level 0.3 Unarmed Combat + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded) You throw a javelin. The javelin hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. The hobgoblin closely misses you. Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead) You throw a javelin. The javelin hits the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard You throw a javelin. The javelin closely misses the frilled lizard. The frilled lizard barely misses you. The frilled lizard closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######################## .......................# #..#..#..#..#..#..#...# ........[.............# .#..#.)#..#..#..#..#...# ......l@............)..# ######################.# ##.# #..# ##..# #.... ######### ####.... #...<...#.########....### #8.....8#..........#.##). You could see a frilled lizard. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 414 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 414 | D:1 | Reached XP level 2. HP: 8/21 MP: 3/3 416 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 56 Throw: Javelin || 3 Armor: Robe || 17 Dodge: Dodged || 49