Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 497240445016042069 31 Iscandelvey the Vexing (level 3, 19/26 HPs) Began as a Demonspawn Arcane Marksman on Apr 17, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:30 (510 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 510, Time: 00:00:31 Health: 19/26 AC: 2 Str: 10 XL: 3 Next: 7% Magic: 3/4 EV: 12 Int: 15 God: Gold: 3 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... g - amulet of guardian spirit HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: mildly poisoned (19 -> 17) A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 15 bolts (quivered) Armour e - a +0 robe (worn) Jewellery g - an amulet of guardian spirit (around neck) Scrolls b - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} k - 2 scrolls of amnesia {unknown} l - a scroll of fog {unknown} m - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} j - 2 potions of degeneration {unknown} Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 2.4 Crossbows + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 9% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 52% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History An adder is nearby! Firing (i - inventory) d - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a bolt. The bolt hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel sick. d - 10 bolts (gained 1) You see here an adder corpse. You feel sick. You feel sick. d - 11 bolts (gained 1) You feel sick. d - 15 bolts (gained 4) Found 7 arrows. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######## (......@.# ########.# #.# #.# #######.# #.......# #.#####†# ###.# #...# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) A leopard gecko (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:1 | Noticed an electric eel 95 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 95 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 498 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/4 510 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Crossbows | 2 | 2.4 Fighting | | 1.1 Spellcasting | | 1.0 Hexes | | 3.4 Action || total -------------------------++------- Fire: Hand crossbow || 41 Armor: Robe || 2 Dodge: Dodged || 6