Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 4839827611569461712 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on Apr 17, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (121 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 121, Time: 00:00:11 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 18 bolts (quivered) Armour e - a +0 robe (worn) Jewellery b - an uncursed amulet of rage {unknown} Comestibles f - a ration Skills: + Level 1.2 Fighting + Level 1.9 Crossbows + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History There is a large open door here. Found a ring mail. No target in view! A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! Firing (i - inventory) d - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a bolt. The bolt hits the hobgoblin but does no damage. A hobgoblin is nearby! Firing (i - inventory) d - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club You shoot a bolt. The bolt hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +.... #....#.# ####.... #......# #####....... #.(....# #...#....... #..(...#####...#...#### #......#...#...#...# #......#...#...#...#### #+# #....#...#.......#... .....###@#...##....###... .........+...''....'.+... .....###.#...##..(.###... .....###...####....# #... .........### #######.... ##......# #...# #......# #.. # ........# ## # ......### # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 120 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 120 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 121 | D:1 | Quit the game Action || total -------------------------++------- Fire: Hand crossbow || 13 Armor: Robe || 2 Dodge: Dodged || 3