Irindil Level 1 of the Dungeon (0, 0, D:1) a leopard gecko corpse (skeletalised by now) (9, 12, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (9, 13, D:1) a +0 club (11, 1, D:1) a +0 dagger (11, 5, D:1) a +0 robe (17, 10, D:1) a +0 dagger (still there?) a rat corpse (still there?) (22, 3, D:1) a +0 robe (24, 5, D:1) a +0 dagger (26, -16, D:1) a +0 dagger (26, -3, D:1) a kobold corpse (skeletalised by now) (27, 37, D:1) a throwing net (28, -14, D:1) a +0 leather armour (31, 18, D:1) a +0 club (31, 19, D:1) a +0 robe (32, -17, D:1) a bat corpse (skeletalised by now) (32, -10, D:1) a +0 robe (33, 14, D:1) a +0 short sword (34, -16, D:1) a leopard gecko corpse (skeletalised by now) (34, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (34, 14, D:1) a +0 dagger (37, 24, D:1) 8 stones (38, 18, D:1) a stone (39, -18, D:1) a hobgoblin corpse (skeletalised by now) (39, 24, D:1) a +0 club (43, 6, D:1) a +0 club (44, 6, D:1) a +0 dagger (53, 10, D:1) a bat corpse (61, 14, D:1) a cursed -1 spear (67, 11, D:1) a dart slug corpse (67, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon (13, -30, D:2) a +0 leather armour (13, -24, D:2) 12 poisoned needles (13, -22, D:2) 10 gold pieces (14, -11, D:2) 16 gold pieces